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Separation Anxiety's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #2045 | 2.833 | 2.833 |
Overall | #2463 | 2.824 | 2.824 |
Originality | #2509 | 2.944 | 2.944 |
Presentation | #2699 | 2.694 | 2.694 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
When the characters are not joined together they lose health but they cannot be joined all the time...
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
The menu screen was eye-catching and inspiring!
This game hooks you in right from the get-go. Felt the need to finish level after level, and had a really good time doing it.
We talked about it and thought that a nice touch would be to add a feature that lets the player zoom out the camera, specially in parts where one player needs the other player to make a move before moving on.
Oh! And there was one time where, after restarting, the characters just stopped losing health while separated, so finishing that level was a breeze hehe.
All in all, it was a really engaging and entertaining experience. Worth every minute :)
Loved the background music, by the way!
Interesting game! With more polished controls and more features, this could turn into a real game ;-)
This was a really cool spin! It was so tense to look at both players (tanks?) at the same time with a timer ticking the whole time! It was a little annoying that the camera was focused on the red one the entire time, but that seems to be a way to get players to get both to the end at the same time, so it makes sense! Overall a very fun game, would play more of it.
Concept of the game is great and i like this challenging levels with timer! Music is also very pleasing. Well made game! Camera works creazy sometimes but overall game is wonderful :)
I loved the level design the level I also like that you are focused on one and that you have to progress together to be able to complete the level.
This was interesting. Taking damage while being apart -- just like real life. Nice job!
Wanted to come and check out your own game, and I like it! It could certainly benefit from polish or further expansion but the concept and mechanics are great, other stuff comes with having more than 48 hours haha. It is a simple yet engaging game so well done, could definitely see it being expanded into a full puzzler that I would add to my collection
Amzing game!
Nice game, but you could have to work with the camera. I have had many situations where I lose one of the characters on scene. Anyway this is a good work!
You can also look at our game too, if you have a time :)
Although sometimes I could not see one of my characters on the screen I managed to clear it without too much problem. I liked the music a lot and clearing these time puzzles felt satisfying. Overall very good work!
Great concept of using magnets. Haven't found that in most entries even though it seems obvious, Other than that, I agree with the below comments about the camera switch.
The level design here was great! Really cool idea that could have been really frustrating with bad level design, but you absolutely nailed it. I felt pressured to get through the maze as quickly as possible, especially on the second big level, but it always felt like hearts were placed in really fair places. I actually disagree with some of the comments below – I think the camera following one character highlighted the need for them to be together. It was a nice touch of storytelling through gameplay in my opinion!
I enjoyed the peaceful music, even if the health constantly dropping made me feel anxious. The camera was a bit out of focus in some parts though.
I agree with what was said in the other comments! Nice levels! It looks like a lot of work.
Relaxing gameplay. But I second the comment below, adding a switch between cameras would improve the game by a lot.
That was a fun playthrough, I Really love your level design. It was easy to play yet not easy to take the fun away. Sometimes the camera would act weirdly but overall Cool game!!
Interesting idea of two linked characters going through a maze. Camera was frustrating though. After getting one of the characters to the end, I couldn't see where the other one was to control them. Maybe have have some sort of system for switching who the camera is focused on?