Early enemy patterns can be easily dodged by just staying still, but if you get hit once when it gets harder, you're sent all the way to the beginning, which leads to sorta having to wait 30ish seconds every life before getting to places that encourage you to move/think.
Play game
Escape from Brackis 7's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #3982 | 2.121 | 3.000 |
Overall | #4769 | 1.807 | 2.556 |
Fun | #4831 | 1.650 | 2.333 |
Originality | #5189 | 1.650 | 2.333 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Your main ship pulls along a smaller ship that shoots your bullets.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
Leave a comment
Log in with itch.io to leave a comment.