Update: I have now checked it out.
C-Horse
Creator of
Recent community posts
Thanks! Yeah, I've gotten a lot of complaints on the camera angle; and honestly I'm there with you. And honestly, never even thought of that one, but definitely a change that needs to be made! Thanks for the compliments on the music! I've been learning music theory for YEARS now, not very good at it yet but thanks c:
The movement really impacted the gameplay a lot. The interesting concepts weren't explained at all, so they felt gimicky at best. The non-Euclidean portion could have been used to greater effect I feel. \I know minecraft isn't the same, but the non Euclidean houses that minecraft trollers make use these much better. The maze was hard, but not challenging; sort of in the way that Bubsy 3D is hard. I do respect the technical know-how, but ultimately, it added very little but frustration to my experience.
It was a good concept I think. The controls and mechanics were VERY finicky at best though. It's nice that there was post processing, but the game overall was too bright and too dark at the same time and ultimately it didn't really enhance my experience. I'm not sure why you made it such a big file size, but probably the post processing had something with that.
I found it a bit annoying to constantly shift to 1 and 2 to switch characters. Since my hand is on the mouse and then my other one is on WASD, it would have made more sense to just move it to the click buttons or just e and q. I do like the graphics and the effects. The camera was a bit zoomed in though.