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Souls Reflection's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #1145 | 3.246 | 3.246 |
Presentation | #1193 | 3.456 | 3.456 |
Overall | #1281 | 3.310 | 3.310 |
Originality | #1829 | 3.228 | 3.228 |
Ranked from 57 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player is split apart between the two entities which are bound together!
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Fun game! The graphics are really nice and the audio fits well. There was one little thing that bugged me; If you switched entity to hit a button or pick up a key, it won’t trigger until you walk off of it and back on again.
Awesome game! I can totally see this being expanded upon with even more levels and mechanics.
Great puzzle game, I had a lot of fun solving the puzzles.
Great mechanic and puzzles! Nice game!
Really fun mechanics with a nice presentation and catchy music! Ton of fun solving puzzles.
Very fun with some nice artwork. Great useof the soul switching allowing you to go through walls and whatnot, definitely opened up the game possibilities and allowed for more complex puzzles and whatnot! Very well done!
Nice artwork, good puzzles when the body swapping starts happening! :D Good job! :)
Very nice game. Love the artwork!
Really fun game, it feels really nice they switch between characters and puzzles are really uniques.
1 thing to improve can be that when you switch to a character that is over an item, you have to move a bit away and then, you can take the item.
But in general, was a really good game! wp! ^^
Fun game! The puzzles all felt fair and the atmosphere felt just right. The different attacks made the characters feel unique and different.
If you wanted to improve, I suggest adding a short animation for the focus switching between characters. Whenever I switched, I kept expecting the controls to be inversed when in reality they weren't, some sort of small animation (maybe even 1/2 a second) could help this to feel better.
Overall, super fun game! Check out mine if you get a chance!
Very nice mechanics!
Good game! I enjoyed the puzzles, but on the last level the enemies just walked off screen. It still was a fun and interesting game though!
Fun game, had fun playing through it :)
Also, beautiful cover art!
Your mechanic is really interesting and your puzzles really play well with it. A small issue is that it can be hard to figure out in the beginning that the grey squares are buttons you have to push, nothing major since once you've done it once you learn it to heart.
However; my real problem with this game is its combat and enemy system, the thing is I really don't see the need for it, more than adding to your gameplay it is hindering it. Your puzzles are amazing and are definitely the selling point of the game, but the enemies get in the way and become an annoyance instead of an interesting part of the gameplay. This is a shame because otherwise I grew to love the puzzles and it looks really great.
Thanks for the feedback :). We indeed went for just a puzzle game, but we felt like something was missing... something of action. We will take your reply into thought!
Great game, very fun and cute art! It is very good to be made over a weekend. Hope you had a great time developing it!
Thank you for the kind words! Yes we had a lot of fun haha :)
The buttons should be more visible when they aren't pressed.
Also when you switch while the ghost is on a button it won't get pressed, you have to walk off and on again. Same thing with collecting keys.
And one button was hidden under the healthbar.
Other than that it is a good game.
Cool mechanic, really well presented. Had a lot of fun making my way through the puzzles.
If you come back to it, I think extending the control scheme so that you can switch using the keyboard too would make it a little less finicky.
That would be a great option. Thanks for the feedback!
Well executed and fun to play! The art was good too!
Hey, really nice game! The premise is great and the graphics are really nice. This is one of the only games so far that I've actually played the whole way through.
The controls really took a bit of getting used to, but once I got the hang of it things went pretty well. I think that my only real criticism is that it seemed really easy; the enemies just weren't enough of a challenge that I ever felt like I was actually in danger, especially with all of the health pickups.
Nice work!
These puzzles are fun and the game feels good! Also looks great!