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Slitherin''s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #72 | 4.093 | 4.093 |
Overall | #281 | 3.871 | 3.871 |
Originality | #617 | 3.760 | 3.760 |
Presentation | #721 | 3.760 | 3.760 |
Ranked from 75 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You build up a snake, which is held together by different pieces. If hit, they are no longer held together and split off into different snakes, but are still tied together in their controls.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
No
We used pre-existing audio
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Comments
A really interesting, challenging idea. Very fun end to end :) I liked being able to control multiple snakes together, weaving and dodging through the scattered enemies.
Cool mechanics and application of the theme. I like that the snake move slower when it's too long, forcing the player to strategize whether to make multiple small "snakes" to dodge attacks or simply make a long "snake" with a bigger risk of getting hit. I agree with others that it's quite hard to differentiate enemies and fruits when the screen gets chaotic, maybe some more contrast between these 2 things could help. Overall it's really fun
Really cool. i love the idea to allow the player to choose his type of snake ... makes for a ton replayability. Super difficult but in a good way. I liked the music too.
Great game. It is very Polished.
I hope you get into the top 100.
Best of luck :)
I would be very happy if you would play my game.
I enjoyed the take on the theme and the mechanics to expand on the snake concept. The game was very polished and I had a good overall experience.
An interesting take on the snake game. It's difficult to tell what things are though. Sometimes the fruit looks like an enemy and visa versa. I did find it neat when the snake got split and I could control both halves.
Glad to see another Ranger, Warrior, Mage game in the wild haha. Very well done