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Conductor's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #103 | 4.194 | 4.194 |
Overall | #823 | 3.527 | 3.527 |
Presentation | #1242 | 3.419 | 3.419 |
Fun | #1705 | 2.968 | 2.968 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The goal of the game is to keep the orchestra's sections together, so they won't fly apart.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
What I love the most about this game is the atmosphere with look and feel of the game. You do feel like you are a conductor.
My main problem however is that gameplay doesn't fully match up with the atmosphere.
Tapping on each musical department is something that feels natural. Something you would do as the conductor. However drag and dropping instructions doesn't feel natural/satisfying. It is too much back and forth to feel natural. I would have expected this game to be more in the feeling of something like OSU or Beat Saber.
Perhaps when tapping on a musical department. A mini popup comes up. And you have to click each a quadrant of the popup on how to conduct. For example: the popup comes up. And you click the F, click the F, and click the F. By giving three taps on the FFF that department will now play forte fortissimo
I love the idea !
Honestly, submitting a serious game for a jam at 16 yo seems to be a challenge. The creative commons and free of use assets are a nice touch too. Hats off 🎩!
(also : Hall of the mountain king always work on me !)
I liked learning about music, but omg how hard it was ! i love the concept though and I could have fun playing it for a while :)
Really awesome to see skillsets mix together and end up learning something about music in the midst of a game development event! Thank you for this
I laughted a lot at the end when i realized that i would not be able to keep all the sections together ! I liked the explanations of the different types of phrasing, but it's a bit aggressive to make them pop in the center of the screen and stop the game. Maybe a message box on the side would have been sufficient. A really nice game nonetheless !
Thanks for the feedback! I will definitely improve the tutorial system once the game is over.
I have to say I really like your game. (Although it thinks my music is lame) The visuals, especially the thumbnail look great. I didn't entirely understand what was going on at the start, although I think I got the hang of it by the end. Cool game!
Your music is laim YET. Every run has the same expressions on the same sections because all of them were hand placed to fit the real sheet music.
That‘s why practise can get you from „lame“ to a „maestro“ valuation.
i like the idea, and i had lots of fun playing! great work :)
Fun concept, but it will be good to improve drag and drop accuracy.
Nice idea.
It would have been cool that the way you conduct the orchestra changes the actual sound.
I know it's a bit tricky but then this connection between instruments would be stronger and loosing one or bad orchestrating would change the music and so on.
btw WebGL version wasn't working for me.
Nice concept :-)
Probably, you tried it in a webbrowser that does not support multi threading. It‘s necessary to run the game in browser.
The web version without multithreading had problems with playing the music.
Interesting idea, I'm a big fan of highscore games. I struggled to understand what to do for the first few minutes but once I grasped that it was pretty cool!
very cool. i agree with that if this had layered audio it would be absolutely amazing.
Going to agree with Neighbourhood Snake very stressful lol. Was fun though! Great job!
This was the most stressful game I've played all year. 10/10
Fun little game.
Awesome visuals, great idea, fantastic vibe. If this would get finished with actual layered audio depending on your gameplay, it would be a hit.
The accuracy could be better. When I found out it doesn't matter what expression I use, I felt really clever, until the end result came. Absolutely genius.
Wonderful work. I do music and I was thinking it would be so cool to have each respective instrument section drop out of the song you're listening to when you lose it. You'd need a different file playing for each section, but just something to keep in mind if you take this further!
The tutorial boxes ended up losing me some sections by interrupting drags, maybe have them wait until the mouse isn't held down to come up. Great visual polish, you don't often get a lot of that.
What a fun concept! Could be improved if the accuracy required on the drag and drop was a little more forgiving.
Thank you for the nice suggestion! I will add it as soon as I can. :)