Complete and immediate banger!
schouery
Creator of
Recent community posts
Hey, thanks for the time spend on the game, on commenting and troubleshooting ;)
By the way, I was kind of aware of the problem, which has something to do with viewport size and default camera in Godot. As this was my first jam with Godot and programming all week-end, I didn't spend the necessary time solving this issue.
I'm really sorry that it impacted your experience (though you seem to have enjoyed !).
Ok, there are some gameplay flows and UX improvement to make but... gosh I loved this 🤩
What a great concept and great music !
I'm not a fan of ASMR, but I had some good chills when I heared "omelette au fromage" whispered in my ears 🤤🧀(sorry for the cliché : it directly spoke to my frenchy soul !)
We can feel the sincerity in your work, it comes from the heart and it's soo cool, thanks to you all.
Wow, that was so nice, I just got absorbed by the game and woke several minutes after.
I'm usually not into narration and romance, but it's really poetic, well executed and original. You really got inspired by the theme ❤️
The game could be difficult depending on one english level, but I'm not sure there is a fix for that 😅
I almost gave up before understanding how to play, but once I did it was fun :)
I like the idea and the mechanic, but I think there are 2 design parts not fitting together : merging units (very cool mech' btw) and the tactical difficulty curve. In a tactical, you begin with only a few units, to understand the gameplay first, and then gain more units and a variety of them, to improve the strategic gamefeel.
What I like in M5 is to merge units, but with doing that, I have less of them, less options, and so, less winning strategies, which feels wrong : I want to do both !!
Hopefully, I think there are tons of design solutions that doesn't imply to change your core gameplay ! Honestly, I would enjoy playing this kind of game on mobile :)
(also, congrats for programming this alone, it looks like a lot of work !)
Wow, you definitely found an ambiance there ! I love the look and sound of all that, reminds me of Badlands.
The gamefeel though doesn't quite fit for me. The idea is cool, but I think it needs a twist or a little something to make the character manipulation fun.
Keep on doing games with your universe, it worth the play 🙂🐛
Ok, I understand the concept, and it could be interesting.
But I believe the potential is in multiplayer and the solo experience is a bit hard to enjoy due to a disorienting UX (switching between character is really not intuitive for me, and I struggle with control rather than against ennemies !). But there is something to dig here, if you want to.
Keep on jamming !🙂