cube friends are helpful.
Thanks
Criteria | Rank | Score* | Raw Score |
Fun | #1727 | 2.960 | 2.960 |
Overall | #2313 | 2.893 | 2.893 |
Presentation | #2461 | 2.800 | 2.800 |
Originality | #2563 | 2.920 | 2.920 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
you join forces with other cubes to have more power
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
This was nice! I wasn't able to get through the end of the second level but it was fun being able to grab other cubes and move forward with them.
I quite liked the on-rails shooted vibe and pairing up with friends is nice. I would have liked the option to shoot the red boxes too as they really annoyed me and I would have liked some revenge haha. The game's base mechanics reminded me of the Brackeys projects and he always made some good stuff. All in all great job!you should be proud of your work. It's easy in game jams to focus on what you didn't get into the game that you wanted but it's important to focus more on what you did manage to achieve! So don't beat yourself up. You made something damn cool!
I like the concept, but the game quickly got frustrating if I got hit before I reached a yellow blockade - since it doesn't let you spam, it's sometimes impossible to get through.
I think you approached the theme nicely. I don't perceive your game as bad at all. Good job!
I did not this was a bad game at all! I really liked the concept and I especially liked that the people who joined your squad gave you more shooting power. Well done!
I like the idea of building a team and trying to keep them until the boss! You should definitely add some sfx and maybe allow the player to slow down or speed up. Overall, a nice lil game, and the music is great!
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