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Onward Blocks's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #13 | 4.495 | 4.495 |
Overall | #25 | 4.316 | 4.316 |
Fun | #56 | 4.137 | 4.137 |
Presentation | #146 | 4.316 | 4.316 |
Ranked from 95 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Your action bar is joined together with the enemy's action bar, calling actions hand in hand in the same rhythm against each other as you are both joined [together] in this puzzle-fightin' with your own set of blocks!
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Really great mechanic and awesome polish and visuals. Should make this a full release!
It was a very fun game hope to see it made into a full length one
this is really original and deliciously polished
I love the enemy dialogue, it adds so much character. And the little puff of confetti on the victory screen is perfect haha. I think the chill music makes it relaxing but not sure if it's meant to be relaxing or intense lol. Very unique entry!
i could see this becoming a full game, this is really fun!
Really cool game, love it!
You really need to take this game further! some new additions and more levels would be amazing, overall this felt like a polished game!
I really enjoyed gameplay. I can imagine playing this game through steam!
I really loved this game. It was a perfect balance of zen and frenetic. I blissed out for about 25 minutes just doing battle with this lovely cast of characters you created. Really great job all around
This game does everything exceptionally well. It just barely fits the theme for me, but nonetheless it's a great idea which kept me hooked for a while. The command execution moves just at the right pace for strategic yet speedy gameplay. The sprites are great and the addition of multiple palettes is a nice touch. Very well done!
I don't know how you keep coming up with such unique gameplay mechanics for all your jam games. This is a really great one, and has all the standard Kultisti charm in terms of aesthetic, mood, audio. All the little extra things like the intro story, the enemy dialogue after you defeat them, is so good. Gameplay was really fun, though I felt it could have been slowed down a bit to make it more strategic and less twitchy. Icons on the enemy row should have disappeared once the marker passed them too, to avoid confusion (I kept placing new blocks to combat old icons). Overall really great.
Played the entire game, really beautiful, looks great, feels great, had a good time. My only complaint is that I felt it didn't really fit the theme too well, but I enjoyed it all the same.
If you get a chance, I'd love if you could check out my game :)
Amazing mechanic wonderfully presented :D
It was pretty manic to start with (i had to switch from my trackpad to my mouse), but it was so fun it was worth persevering!