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Flesh & Bone's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #150 | 4.137 | 4.137 |
Overall | #185 | 3.961 | 3.961 |
Presentation | #215 | 4.196 | 4.196 |
Fun | #563 | 3.549 | 3.549 |
Ranked from 51 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You're a necromancer who joins bones together into different weapons
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Love the art style, and the Zelda-esque elements look great! That boomerang! ;)
I really like the idea of shaping the sort of weapon you want to use. You also made it so you don't have to do it every time (which I thought initially) so it doesn't get in the way of using the currently equipped weapon.
This is also an elegant solution to avoid having to go into inventory menus (cough A Link To The Past cough) to equip objects, instead using a game mechanic to do it.
I would be very keen to see a full-blown dungeon, more shape options, maybe even spell casting or element (fire, water, etc) variations. So many possibilities!
Such a cool game ! Fighting mecanics are a bit weird, but the concept is really neat
Nice game :)
This game has such a cool core-mechanic. I'd love to play through some more of this someday.
❄ Drawing shapes to create weapons and tools is neat enough on its own as a mechanic, but the necromancy motif really raises it to new heights and makes it quite engaging
I'm sure it was due to time constraints, but being able to hit things in 4 directions would have been a massive quality of life improvement and it's to say the least of it, a little annoying to be walking up and ending up swinging to the left
the bone building mechanic is fantasitc! I think with more wok this could be even better! Adding things like hit stop and maybe more effects would help combat but I like it :)
It took me a while to figure out the instructions were on the floor tile. Once I figured that out it was a pretty cool game. Good Job!
So niiice, could turn into a paid full release
Nice concept!
Took me a few tries until I read that I should use X to continue the dialog. At first I was worried it got stuck or something.
But the idea of using the bones to create different weapons is very nice.