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Void Pilot's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #429 | 3.972 | 3.972 |
Overall | #1187 | 3.352 | 3.352 |
Fun | #1626 | 3.000 | 3.000 |
Originality | #2189 | 3.083 | 3.083 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The theme is covered by some of the game mechanis: We have to collect floating crystals, that join together in swarms. In the beginning we can only pick up a few crystals. We have to grow our own swarm, so we can absorb bigger swarms. However, we use entities from our swarm as ammo, to repair our ship and to open doors. It is important to find the right balance between using crystals from our own swarm and collect new ones. The interactions we can take in the game are directly connected, i.e. joinded together with our swarm, as this is the resource we take all our actions froms. The single crystals are physically joined together as a swarm/wobbely-floating-heap and indicate the amout of resources we can spend in a diegetic way.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
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Comments
Thank you all for playing. You gave me so much great feedback, I will definetly include if I continue to work on this game :)
I like the very calming atmosphere. The only thing I would complain about is the controls - the ship always moves in the direction of where the cursor currently is on the screen, but you don't see it so at one point the controls were just going crazy for me while I was trying to get the cursor back to center. Apart from that, I think it's really well made and an enjoyable experience! Well done!
Awesome experience,pov is good to control These ancient building really well designed and this game reminds me some old game which i relly love( for example aThe Fifth Element game and The Rockman Dash).
sfx and these floting boxes all very peaceful and elegant
Looks amazing this game!
The atmosphere of the sea floor is well done, the rendering is also good, but the mouse control feels very bad
The graphics were just stunning and loved the ambience. The controls were slightly tricky though.
Beautiful aesthetic! I love the look and sound design.
I like the sci-fi ambience, retro game pixel style with cool lighting! The music and atmosphere makes it feels like a relaxing floating simulator. Good job on the game! :D
Finally something different, Really cool graphic style!
The game was great though it was a bit laggy, I think there wasn't much optimization here. Art and ambient fit so well, the concept is also genius! It will be awesome if you try out my game and leave a rating!
Hey, thanks for playing. Will check out yours, too .
No, I didn't do much optimization. I was happy to get something done during that time contraint ... But if I decide to continue work on that game, I sure will do some optimization.
Great atmosphere and interesting graphic style!
This had some great atmosphere. It was like journey meets rogue squadron, which is very unique. Had a good time playing this one!
This had some great atmosphere. It was like journey meets rogue squadron, which is very unique. Had a good time playing this one!
The overall ambiance of this game is really slick and I like the idea behind it, once I got the hang of flying the ship it felt pretty zen. Cool entry. :)
The controls were a bit tricky at first, but after you get the hang of it, it is pretty fun! I really love the atmosphere of this game, it has a very nostalgic feel to it. Great job overall!
This is soo cool. I love the atmosphere! It feels like one of those old games from the early 90s where everything is chunky and you need to use your imagination. Like "descent" or something. The world looked compelling would like to have more to explore! If only the mouse look was easier lol. I ended up just switching to fps view for turning and that worked pretty well :D
It's an interesting visual style, for sure. The atmosphere was nice as well. Unfortunately, the ship's a bit too unwieldy to control. Halfway through the second level the controls just said "Nope, we're doing our own thing," and the ship started doing loops.
I love the visual style and atmosphere
Great job with the atmosphere. The pacing, fog, and ambience really made me feel like a void pilot
Spaceship controls can be hard - But flying the ship felt very rewarding.
Choosing to use crystals for ammo/repair was always a tough decision and a good fit for the theme.