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A jam submission

Two CubesView game page

A puzzle game where you control two cubes that must work together.
Submitted by cachandlerdev — 1 hour, 12 minutes before the deadline
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Two Cubes's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#9083.6353.635
Overall#21052.9812.981
Fun#22782.7312.731
Originality#33452.5772.577

Ranked from 52 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
This is a puzzle game where you play as two cubes who must work together to complete levels.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 44 to 25 of 44 · Next page · Last page
Submitted

Cool game, nice visuals and interesting levels/puzzles.

the puzzles were inventive and easy to understand the only feedback from me would be to make more obvious what happens when you interact with the buttons. Most games show you a quick cutscene of the door opening or something like that. Or make sure the interaction is in view from the button area.

Other than that pretty cool game, congrats.

Submitted

Very impressive for a 48 hour game!

Submitted

The visual presentation here really stands out after playing so many 2D games, and the puzzle mechanics are solid. Great work!

Submitted

Nice job! Very relaxing puzzle game.

There were a couple puzzles in there where I didn't have to use all of the buttons, and I wasn't sure if I solved them correctly as a result.

I'd like to have a little more control over the jump mid-air, but it was still very manageable.

The game looks cool. So much reflection! I really appreciate having the second camera in the corner, especially when abandoning one of the cubes dangerously close to some enemies, or for keeping an eye out for the effects of a button press that my controlling character couldn't see.

GG!

Submitted

Amazing job with the post processing, really tied the whole thing together. I really like how well the main mechanic was executed and it felt pretty good to use it to the fullest extent to complete puzzles. Many people came up with the "2 players" mechanic but I think this makes the most of it out of all the ones I've seen.

Submitted

Wow. I think the graphics were literally too god. It became kinda of distracting haha (kind of strange, but I also felt like the sound effects were not good enough for such great graphics?)
Either way, those a good problems to have because they are easy ti fix! You had some interesting puzzles going there, great job on that!
My only other request would be that there is some sort of way to control the character while they are in the air, especially since this game involves a lot of jumping that is very timing dependent!

But again, solid jam entry!

Nice!

Submitted

The graphics were stunning, and you got some fun puzzles for a short window of time! I had some funky physics a couple of times, but still really enjoyed this! Nice job :)

Submitted

very cool idea and in 3d - i like it very much

Submitted

My main point of feedback here is how relaxing the environment. I absolutely love the feel of this game. Puzzle design throughout the beginning was really good, but i started to get confused at level 5. I was unsure of how to use the boxes. My mind kept going to the classic "Portal" put-the-box-on-the-button solution, but couldn't get the to work, either because moving them was imprecise, or because buttons didn't work like that. If they're not supposed to work like that, I'd suggest making the buttons a switch, or something similar. Those minor points aside, this was a really well done game, and i enjoyed all 4.5 levels is played! :) Great job!

Submitted

A simple concept yet a good implementation of that. It's a calm an aesthetically appealing jam entry. Not much to complain about. Good Job!

Submitted

A very atmospheric and chill game. Well done.

I got stuck after the 5th level, because after figuring out every button I accidentally put the box you need on top to the other side. So my only point I would change is the mechanic of the box, because its acts weirdly.

Nevertheless a very polished and cool game to spend your time. Well done!

Submitted

The game was nice, Loved the picture in picture, Jumping on the box led to glitches. I loved the music.

Submitted

This was really cool, good job!

Submitted

Neat.

Submitted

Fun core mechanic with some really nice level design work, it's all fairly polished and works well conscidering the time frame. My one issue was with the tutorial messages being a bit intrusive, would rather they just pop up on the side of my screen and go away on their own than freeze the game until I click them away. But great job overall!

Submitted

nice puzzler. could use some more lighting because levels were a bit hard to see. but mostly it was pretty nice

Submitted

This has got some really awesome level design!

Submitted

Great game. The music is really peaceful and the graphics look incredible

Submitted

The graphics are very pleasant! It would be nice to have better sound effects. The look of the game is very tactile, so it would be awesome to have a very tactile sounding clanking of the cubes like they were real-world dice or something. Maybe a shuffle sound of then sliding around on the floor. Well done though!

Developer(+1)

Yeah, I would have loved to implement realistic sound effects like that. Unfortunately, I was running out of time (I had to add in sound an hour before the deadline XD), so I went with some basic effects from Sfxr, but I'll see if I can find something that fits the theme better next time. Thanks for playing!

so chilling! i like it!

Viewing comments 44 to 25 of 44 · Next page · Last page