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A jam submission

NPC - Now Playable CharacterView game page

Keep the lie going to avoid losing your job at the NPC Agency!
Submitted by Roy Acquasaliente, Kimynay, Kawan_o_o, jeromedac, RemyMarneffe, SestraDuck, Dr.sousse, Quentin Hosch (@QuentinHosch), Triss — 1 hour, 27 minutes before the deadline
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NPC - Now Playable Character's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#764.3734.373
Presentation#1034.5254.525
Overall#1544.1414.141
Enjoyment#8553.5253.525

Ranked from 59 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Rather than play the hero of a grand adventure, you will play as an NPC that works hard to give meaning to the hero's life.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 26 to 7 of 46 · Next page · Previous page · First page · Last page
Submitted(+3)

Love how charming this game is! I did find myself wondering how good of a job I was doing (or if I was changing the outcome at all), since I didn’t feel too much feedback from the game other than the Hero’s responses. Not sure how bad I was being at my job by leaning on the eggs so much (but who wouldn’t lean on the egg talk?) Very humorous submission, had a great time, great work!

Developer(+1)

Thank you so much! Player feedback has been brought to us multiple times, it's good to see it is a universal problem we'll have to work on, thank you for the feedback!

Developer(+1)

Thank you very much for your comment! Yeah, a few players agree with you that our way of giving a feedback was not clear enough (it is related with the hero's different skins), but time didn't let us do it good enough and maybe we could find some other way to do it. I'm glad you had fun, thanks for playing the game! 

Submitted(+3)

Great game! I loved the dialogue options, and had a hard time resisting some of the funnier ones. I came across a few bugs with the restart button and the knight showing up instantly, but this was hilarious to play overall.

Developer

I thank you sir for your bug report! We shall put them in our list! And I thank thee for the time spent playing the game and commenting on here! 

Submitted (2 edits) (+3)

The art in this looks so good.  

And there were lots of good dialogue options.
Just a shame picking them means having to restart the game.

Not sure if I'm right, but getting extra time by mashing Space during loading was a nice touch.

There's some holes in the retry coding (it would fail me the instant the prep time was up).
But other than that, a very fun and good looking entry.

Developer (2 edits) (+1)

Thanks a lot! Yes we sadly have an issue where some dialogue options are wrongly assigned and will make you fail when you shouldn't. Oddly enough the mashing to get more time is not a mechanic we implemented, but it sure is an interesting one if we were to push the game further after the jam! It would make lots of sense since we'd get there earlier than the knight, and would reward the player for getting their faster, very interesting! And that last point goes straight up in our bugs to be fixed! 

Thanks for taking the time to review our game! 

Submitted (1 edit) (+3)

The art is AMAZING! Really nice job.

Developer

Thank youuuuu! 

Submitted(+3)

The artwork alone is absolutely stunning for a 48-hour jam. I suspect we'll see a lot of people interpret the theme with "playing as an NPC", but framing it as an agency was a fun framing device and an inspired touch. Rushing during the loading screen was charming, and the chicken was a nice continuous thread.

If the game got more polish, I would like to see stronger player feedback. The hero's arrival always felt sudden. I eventually wondered if the music kicking in was some sort of cue, but it was too abstract to be sure. Consider adding footsteps or some visual element foreboding his entrance.

Similarly, I struggled to understand how well I was doing. I eventually concluded that the hero became purple when I picked the right choices and red/orange when messing up, but I feel that's not strong communication. His dialogue helps, but it's still hard to know when you do well because an adventure has all sorts of ups and downs. I felt a little caught between trying to roleplay as the NPC and figuring out how to massage the hero's ego.  

Overall, this is an amazing accomplishment. My congrats to the team. 

Developer(+1)

A very detailed feedback, just what I love! I'm glad our approach on the not so original "playing as the npc" idea manged to stand out in your eyes! We worked hard to make it feel unique and personal!

Someone else mentionned the player feedback needed to be worked on and in hindsight I fully agree! The song was meant to indicate the arrival of the the knight indeed, but it is good to know we could have pushed it further. As for the feedback on the dialogue, it's a mix of dialogues having an issue and not always giving the right reaction and the sprites for the knight not being well assigned due to time constraints. Your comment on the dialogue is very interesting though, we hadn't considered that ! 

Thank you again for your kind words and especially taking the time to give us some constructive criticism! 

Submitted(+3)

An incredible accomplishment in only 48 hours, the presentation, the art, the music, everything was great! I loved your take on the "quest giver" role reversal idea! Particularly a fan of having to race to an area before the hero gets there, that was hilarious, awesome work!!

Developer(+1)

Thank you so so much for the kind words and espacially taking the time to play and comment! 

Submitted(+4)

really well done... a great idea, well done to do so much in 48hrs... good luck with the jam :)

Developer

Thanks a lot for taking the time to play our game!

Submitted(+4)

10/10, Nice Art, Good Sound, Amazing Writing, Fun Concept! Great Job!

Developer

Thank you so much!

Submitted(+4)

Really creative idea, I love the loading scene lmao. The art style and dialogue were also great. I didn't really understand why I lost, maybe something saying "you said something inccorect" or "you didn't clean up everything" ect. And when you did lose I thought it was a bit harsh to send you all the way back to the beggining. I liked how the NPC has modern technology even though he has to act like it's the middle ages. Amazing stuff :)

Developer

Thanks a lot for the feedback! We indeed have a bug where the dialogue options aren't always perfectly assigned. After playtesting I agree with you it should start you back to after the last level you completed, and a feedback for the player on its good or bad choice of dialogue would be a good addition, smart idea! Glad you still were able to enjoy it!

Developer

Thank you for your feedback! Yeah, the game is a bit more difficult than what it should have been because, well, we had to rush for finishing it. And there is a small bug in dialogues where sometimes a right answer leads to a wrong reaction, so it adds to the difficulty. Fortunately it can be fixed and is in our bug list. Thanks for playing , I'm glad you liked it! :D

Submitted(+4)

I love the idea of one person running around trying to be all of the NPCs, and the art is fantastic!

Developer

Thanks a lot, our art team worked hard to give life to the world the whole team came up with!

Submitted(+4)

fellow npc enjoyer

Developer

Hello fellow NPC.

Submitted(+4)

The game look and sound nice ! I personaly had a bit of difficulty with the slang of the text messages because english is not my native tongue. Anyway, good job on making this game everybody !

Developer

Thanks a lot! Understandable, english isn't our native language either so we had to look up some slang english speaking people can use!

Submitted(+3)

Looks great!
Very creative and enjoyable.

Developer

Thanks a lot for playing our game!

Submitted(+4)

i love him and i only realized that this wasn't on purpose the 2nd time around 

really nice art style and presentation! makes me wanna start an npc revolution so they stop firing me

Developer(+1)

Thanks a lot! And this goes straight up to our bug fixes bucket list! Let the revolution BEGIN!

Submitted(+2)

no!!! let me wear the hat on my face!!!!!!

Developer(+2)

You maybe deserved to be fired...

Submitted(+4)

I liked the art and the writting

Pretty fun to play and discover what comes next

Developer

I'm glad you enjoyed our game, thanks for taking the time to play and comment!

Submitted(+3)

I pretty liked the concepts it is funny haha
The art is really great and the environment sound and musics suits very well the game !
Unfortunatly i came in a bug where i was blocked in the Game ( the 2nd level ), but anyway for a game made in a 48H game jam game this is  impressive, well done !

Developer (1 edit)

Thank you for your comment, I'm glad you find it funny, because that was our goal!
How did you get stuck, what happened? We know there is sometimes a small bug where you get wrong reaction from right answer and fortunately it isn't game breaker, but we haven't heard of someone getting blocked in a level and that is a big problem. But anyway, I hope you enjoyed it, thanks for playing! 

Submitted(+3)

The name itself would be a 10/10 for me :D The concept is a bit common but the way you implemented it is impeccable. The  ART and ANIMATIONS are exceptional

Developer

Thanks for your comment, we struggled to find a name but I'm glad you like it ! And I agree, our artistic team is so talented, the game is so beautiful. Thanks for playing !

Submitted(+3)

This was a lot of fun! I love the art and writing and especially the outfits for each area. Unfortunately it seemed like I randomly lost a few times and it wasn't clear why, but it was still a lot of fun trying to keep the knight in the illusion of the game.

Developer (1 edit) (+2)

I'm glad you had fun, because that was the main goal ! Yeah we have a small bug where sometimes in the dialogue, you have a wrong reaction with a right answer, but fortunately you can still enjoy the game . Thanks for playing ! 

Submitted(+4)

Oh, I LOVE this so so much! It seemed a little buggy at times (e.g., failing/getting fired for seemingly no reason 😔), but the ideas, writing, and art were all super impressive given the time constraints, and the variety in gameplay was refreshing. This game has a lot of character — I hope you continue developing it! 💕

Developer

Thank you for your kind comment ! Yeah there is a small bug in the dialogues, sometimes you get a wrong reaction after a right answer, but it doesn't happen all the time and you can still finish the game (we had to finish the build quite in a hurry). Thanks for playing, and I'm glad you loved it :D 

Submitted(+3)

Everything about this games presentation is great: It looks amazing, the premise and the writing are funny and the way it fits the theme is, while imo not the most creative, a really creative way of doing it. 

Unfortunately I didn't get very far and failed twice early on, but it was somewhat unclear as to why I failed. I thought I picked up everything that didn't belong, but I was just fired for "doing a bad job" somehow. :(

Developer(+1)

Thanks for your comment! It is possible it is linked to the dialogue that has an issue on our side, or perhaps you were too late ot catch the knight? I'm still happy you were able to enjoy it on its other aspects!

Viewing comments 26 to 7 of 46 · Next page · Previous page · First page · Last page