Play game
On Fire's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #789 | 3.938 | 3.938 |
Overall | #2528 | 3.083 | 3.083 |
Enjoyment | #3388 | 2.563 | 2.563 |
Creativity | #3845 | 2.750 | 2.750 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
we let the fire chase firefighters
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
Leave a comment
Log in with itch.io to leave a comment.
Comments
+ I love this game's pretty Don't Starve artstyle, and every sprite of the main character is cute
- How this game fits this Jam's theme is pretty lopsided. The character should have been made more fire-like
- Since this character is literally supposed to be fire itself, I get why her health-bar is actively running out. But that's style over substance when health pickups aren't common in this game (as far as I was able to see). Fun gameplay-wise should always come before the flavour
- This game has no music, making it feel more empty
- What also makes this game feel pretty empty is the underwhelming and counter-intuitive gameplay. The character is shown throwing fireballs in this game's preview and on the title-screen art. Why doesn't she do this in the actual game itself? Also, why is a flame kicking and punching??? Plus since every single enemy character in this game is ranged and because of how many hits they can tank before dying (and how much damage they deal to the player in return), the gameplay and combat is simply unfun and unfair as a result
This game would have a lot of potential, but would require heavy reworking and polish to become more presentable
Mind you, I understand that this gamejam was only two days long (even with the extended grace-period) and you may or may not be experienced game-developers
i didn't had time to code, i was planning a wide range of fire based attacks and as you can see we had sprites ready too, we do kinda plan to finish the game and continue as 3 person team.
That's totally understandable, and I knew this was probably the case anyway
If ya need help from a game-designer to finish this project, feel free to contact me through https://zeromus.carrd.co
I would love to help out in any way that I can! ^_^
Cute game!
The premise was nice, and the art was really good!
My only criticisms:
- I was confused on what was going on at first (My goal, how the systems worked, what was "good" to do and good for my "score", etc). Having this explained a bit in-game would have been really nice.
- The Combat didn't feel very intuitive to me (I seemed to punch, but damage very far away)
- As I got a higher score, I struggled to find the next Firetruck before running out of time. If there was a cue to where it spawned, I couldn't tell what it was.
you dont run out of time and as long as you dont get hit you should be able to play with no hp, as for combat i tried to understand unity aninations first day and coded entire game second day, i didnt had time.
Loved the character design, quack.
we got really good artist
Love the style and the UI page!
Wow, I loved the amazing art and the game felt great in general. Keep it up!
Great art! Just to attack you should use the left button and not the right one :)
It's changed ! Thank you
Incredible art!
Ember is really cute
cuteness is very important after all
the art is top
I liked the art a lot. The main character looks very good. If you put more time into it, I think you have the potential for a real fun game.
Great work!
game was supposed to be a power trip game, letting player destroy everything. and incerase the difficulty by enemy quantity(i hate it when even random enemies starts taking no damage because of enemy difficulty scaling)
i only had time to code the melee attack tho.
also spawning more enemies crashes unity, i am in vacation rn because of that i am using old laptop.
Please give us a gif version of that fuel-drinking animation, it's so precious
Bottoms up !
Yessssss
The art is pretty good, the theme though, fits very loosely.
well you see, there was supposed to be more fire, but i didn't had time to code that, because of that main character takes the matter in her hands.
the concept was that there is fire but we are the fire, then we make it anime girl as it may get people attention, we also liked it that way too.
so in the end, fire chases firefighters
The art is amazing, but I have absolutely no idea how to actually take any enemies out without losing all my life
you need to get near and beat them up to death by spamming the click on your mouse, because i didnt gad time to code the fireball
i accidentally commented here for something else lmao
Big Plus for the Scoreboard, keeps me playing. But sometimes the Animation dont work properly.
unity animation was confusing
Took me a bit to figure out how to hit things, and a little bit longer to figure out that only the fire trucks count for points. Fun though. And I liked the art.
art carries the game
I really like this! Well thought out idea, cute artstyle and the scoreboard actually works!
(Try to beat my score I'm "Flo")
i have already failed to pass my score of 6 three times
Very cool art style!
I dont- how do I get points?
destroy fire trucks to get points
wont the fire truck destroy me first
circle it, but beware, it can hit you easier if you are above it and it summons 4 firefighter when destroyed
Neat game, the art is really good!