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Pelf

127
Posts
6
Followers
9
Following
A member registered Jul 07, 2016 · View creator page →

Creator of

Recent community posts

Thanks for playing, glad you liked it! I actually had it has LMB/RMB originally but I kept mixing up the buttons when I was testing lol

Really good game! Writing/voice acting is well done! I also liked how your two buttons were in the game world

Nice game! simple and relaxing and well polished

Yeah I agree about more granular unit control. Unfortunately that was one of the things I had to cut to fit in time for the jam. As for the crash, I realized as soon as I read your post that I forgot to test when the player's base gets destroyed even though I did for the enemy base haha. I've already found the bug in my code and fixed it

Very nice game, artstyle is great and I like the mechanic!

Really neat game, my highest score was 1162. It's a heck of a challenge to balance movement and shooting and it's a lot of fun! Some juice and upbeat music would really perfect it. It might also be nice to add some screen effects when getting close the edges of the screen so if I'm focusing to much on shooting I get some feedback that I'm about to run off the side. very nice work!

Nice game, very interesting mechanics. The XY direction often changed when I double clicked which would send me in the wrong direction, maybe changing the XY only on mouse up instead of down? Good work though, I like the premise and the way you implemented the theme!

Cool game, I like the visuals! Managed to get 112 on the leaderboard

Ruthlessly cutting features haha. Thanks for playing!

Great game, very relaxing and an interesting take on mini-golf games. Nice work!

Good game, the visuals are very nice and moving & throwing axes is satisfying. Nice work!

Nice game, you did a great job with the writing! I especially like how you can lose from some stats being too high. I had my Order stat hit maximum and I lost becoming a tyrant lol. Great job!

I love this game. The art style is great and the mechanic is really good. Since the two buttons are X and Z I kept mixing them up since the keys are like a left/right pair that I kept think of as move left/right. Maybe something like Space to jump and W to move would be more intuitive for my monkey brain lol. Great work!

Neat game, I like the pixel art. The mechanic is nice, there's a bit you could do with it if you keep working on the game.

Thanks!

Very cool game! Amazing amount of polish, and there's so much depth to the mechanics.

Thanks for playing!

The buttons on the main menu don't seem to do anything?

Nice game! I liked the mechanic of using the jumps pads. Nice work

Thanks for playing, I'm glad you liked it! I agree about having better objective markers, I was never really satisfied with them but there's never enough time in game jams to do everything haha

I had the grey screen issue happen to me when I tested on Firefox. Ran smoothly for me on Edge. And text readout is tied to framerate, probably would have been better to update in physics_process().

Thanks

Got lucky with a massive tuna on my first day out so I was set for the rest of the game lol. Very relaxing, nice work!

Love the visuals, and good music too. Nice job!

Cool game, you really nailed the underwater atmosphere! Seemed to get more score for having more fish on screen vs discovering new ones but I made it all the way to the bottom. Nice job!

Awesome game! loved exploring and finding the different types of fish. Artstyle is great too

Fun game! I really like the graphics and sound design, and the controls are good too. Nice work.

Thanks for playing, glad you liked it! I also noticed a spot or two where I clipped through the sub but I thought I found them all. Thanks for the feedback on that

Awesome artwork and audio! Very relaxing game, I like it

love the art style, very fun mechanics too. Once you get a hang of how to swim with the other fish you can get some pretty high scores!

Yeah I forgot to retest the game after making a last minute balance change haha. Thanks for checking it out!

This is a fun game, the artwork is especially good!

Losing because of the dialogue seems to be a common theme. I did some last minute balancing of the water speed and didn't test after... haha oops. Thanks for playing!

Nice game, I like the art style! Also I loved getting a recipe at the end lol

Very polished, the progression was very satisfying being able to beam bubbles around the map by the end. Very good!

Cool game, I like the art style. It was really satisfying to get a huge swarm of fish and eat a whole school of other fish. It was fun!

Thanks for playing!

Yeah I wish I had time to do both of those suggestions. I hoped a context-aware controls readout on the side of the screen would help but a tutorial would have been way better for sure. Would have been great to also do more balance and tuning of the enemies. I tend to forget it's easier for me since I'm the dev. Thanks for playing it!

really well thought out mechanics, and nicely designed levels. Nice work!

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I've noticed that's a bug sometimes when playing in the browser. Should be fine in download version.

Managed to get 169! I love how upgrading the gun is both a benefit by killing enemies better but also a threat because it gets harder and harder to doge the projectiles. Really awesome game!