Play Dungeon Intern
Dungeon Intern's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #567 | 3.947 | 3.947 |
Overall | #1861 | 3.298 | 3.298 |
Presentation | #2184 | 3.263 | 3.263 |
Enjoyment | #3016 | 2.684 | 2.684 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Instead of being an adventurer in a dungeon you are the goblin managing the dungeon
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Good art, good job!
Clever concept, of which I appreciated the scale you took on. Certainly ambitious, but it seems to work well.
Good job!
Thank you, we’re glad you liked the idea! Maybe it was a tad too ambitious for a game jam, but we’re happy we were able to deliver something you found fun! :)
In my definitely-unbiased opinion, games about dungeon interns are the best
Ahahahah, totally unbiased! ^_^’
I think your idea and story are really fun. It reminds me a bit of dungeon keepers, while the goblins looked a bit like the ones from the gobliins point & click adventure games. :D
While the "commands" text gave me the general idea what I had to do, it was still not easy to understand what I had to do next. A step by step tutorial would have been of help. But there is only that much time.
I would be interested what the game would look and feel like, if you worked on it a bit more. I think it has potential to become an interesting management/stealth game.
Thank you for the precious feedback! We had in mind to create a brief interactive tutorial but unfortunately time run out on us and we weren’t able to implement it. Still, we’re glad you liked the idea and story, it was an idea we found extremely funny when brainstorming and decided to go with it for this very reason. We’ll surely consider working on it a bit more when the jam ends, so thank you again <3
I really love what you did with the Idea. That's some greate creative thinking there. There are a few bugs but I'll look forward for an extended version of the game. Congrats!
Thank you so so much! We really appreciate your comment, especially since this was our first project working togheter. Looking forward to surprise you with an ipotetic extended version! ^-^
Great idea and very good graphics but it's quite confusing
Thanks for the feedback, we’ll surely work to make the game more clear!
was fun but hero kept getting stuck. loved how frantic it was
Thanks for the kind words, we are glad you liked the feel for the game that we went for! Hero pathfinding is unfortunately incredibly broken, but we’ll surely revisit it when the jame ends!
cool idea and graphics but the game itself is a bit confusing.
it would've been nice if the hero had some sort of warning before becoming more sus.
Thank you for your comment! Yeah, we admit the game is quite confusing and a little bit broken, and we’ll sure add some sort of indicator for heroes becoming sus!