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A jam submission

RewerView game page

Solve puzzles inspired the movie TENET with reversed control: if one goes up, the other goes down, and so on.
Submitted by bosken — 3 hours, 57 minutes before the deadline
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Rewer's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#10213.4503.450
Presentation#13083.6503.650
Overall#13133.5003.500
Creativity#20143.4003.400

Ranked from 40 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Solve puzzles with reverse mechanics: if one goes up, the other goes down, and so on. Move both character to their indentical colored gate.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted(+1)

Nice tiny puzzle game!

An idea that just came for further puzzles => having objects that push your characters (still with that "reverse time" system as in TENET)

Submitted(+1)

Really like the artstyle! Concept is fun and fits the theme :)

Submitted(+1)

Pretty cool!

The spacing can be a bit finicky at times, it feels more like I'm solving the puzzles through trial and error than by strategically thinking about their solution. Perhaps grid-based movement could help - assuming thats not intentional.

Good job!

Submitted(+1)

Cool concept, though I feel like it is very easy to just finish the level one at a time. Could be interesting if you added more colours.

Submitted(+1)

I really enjoy playing the levels! Nice idea and nice use of the theme. Great level design! Specially the last one!

Simple but nice presentation and music. I liked it very much overall!

Submitted(+1)

Cool game! Mechanic is simple, works well. Well put together overall.

Submitted(+1)

Nice idea!

Submitted

Interesting puzzle game, going off the TENET theme I wonder how the game would change if you weren't allowed to touch the pieces, might be cool to see how the puzzles would change.

Very clever concept, great music, great visuals, fun puzzles! As I played it however I couldn't help but imagine an even more refined, future version of the game where you overcome either the technical or design challenges to having both characters control all the time, without switching.

Submitted(+1)

For your first jam & game this is pretty good. Having controls on the side is nice. Definitely need to up the difficulty for the puzzles if you wanna continue this, feels like theres multiple ways of solving these.

Submitted(+1)

Wow, this is great!

Developer

thank you!

Submitted(+1)

Very clean, good art style and enjoyable gameplay.

Developer

thank you! :)

Submitted(+1)

very cool, nice art :)

Developer

thanks :)

Submitted(+1)

Great game- the assets are awesome and super clean!

Developer

thank you very much!

Submitted(+1)

Dope game, well executed. The learning curve is perfect and the game UI is very intuitive allowing me to get going really quickly. Puzzle are interesting and not headbangingly difficult. Honestly good job !

Developer

thank you very much! :)

Submitted

Excellent, really well done, it makes you think about two characters at once! Some of the levels were easier than others but the idea has a lot of potential

Submitted

Nice work ! The idea is simple but work well and the music fits well

Submitted(+1)

i found the level hard, but overall the game is cool to play !

Developer

Thank you! Which part or level was hard?

Submitted

no problem, the first level is fairly easy but the second had me stuck where the 2 bloc where stucked in the middle and on he third i couldn't finish cause i didn't find how to pass, but overall the game looks great !

Developer

Every map has their own asymmetric element, so you can solve all of them. Anyway, thanks for your time!

Submitted(+1)

Very interesting concept! It gets tough right away so maybe have some simpler levels at the start

Developer

Thank you! What was tough, which part? What would be good for tutorial levels?

Submitted

I think maybe witch the second 2 and add some simpler ones after the first level to introduce the switching mechanic

Developer

absolute great idea, but i had no more time for make new levels. Maybe after the jam i make an extended version :)