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Haunted Helper's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #759 | 3.949 | 3.949 |
Creativity | #964 | 3.769 | 3.769 |
Overall | #1237 | 3.538 | 3.538 |
Enjoyment | #2423 | 2.897 | 2.897 |
Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play by controlling the interactable objects in a 2d platformer to help the "player".
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
I really liked the concept even tho it's a little bit tricky to make the adventurer jump. I loved the art btw!
This is a really neat concept for a game and felt incredibly frantic (in a good way). The main issue I had was that it could be a tad unforgiving - I'd recommend maybe giving the player a health bar and allowing them to take a few hits before dying. It's always a good rule of thumb to be generous in a jam game, especially at the beginning of it.
It's pretty hard to click on the springs, and it adds a bit of unneeded difficulty in addition to the camera moving. But it's fun, and the music slaps.
I like the art a lot, especially the cute little ghosts! I did find the timing really tight on a lot of the objects (springs especially) and it was hard to line up and click each one before the player walked into spikes. Some sort of slo-mo when possessing objects could really help. Nice work overall!
Cute pixel game. I liked the concept, but at times felt that controls were making things harder for the player. Otherwise a lot was accomplished in 48 hours!
Looks and sounds nice. Bit challenging as the objects are somewhat slow to activate, but also hard to click on them as they're both small, and the camera follows the mouse
The pixel grahics are beyond adorable!! The responsiveness of clicking on objects was a bit slow and difficult. But I had a fun time! Good job!
It looks great, impressive that you created a style that works this well within the time limit. The gameplay concept is nice but it's a bit too challenging at the moment, the controls are pretty awkward and I wasn't able to get past the bottleneck drop in level 3 because of the player's wall jumping. But I could totally imagine it feeling great after some fine-tuning!
Fun game with a good level of challenge. Some parts were a bit finnicky. Loved the art!
I like the idea! I did find it difficult to click on the objects at times since it was tied with the camera but the presentation was good.
This is awesome! I think maybe it would be better for there to be a grid that the cursor snaps to to make possession easier because it is a little difficult with the camera movement. You could also just make the cursor bigger. Great work!
i really enjoyed the game, the idea is soo cool. well done!
the art is amazing, i'm a big fan of this kind of pixel art.
the only advice i can give to you is to highlight the hitbox of the item that you posses, to make simpler and more immediate if you clicked it or not, because in the situation where i had little time to click and make the man jump i kept dying because i didnt really hit the object with left click.
i really enjoyed the game, the idea is soo cool. well done!
the art is amazing, i'm a big fan of this kind of pixel art.
the only advice i can give to you is to highlight the hitbox of the item that you posses, to make simpler and more immediate if you clicked it or not, because in the situation where i had little time to click and make the man jump i kept dying because i didnt really hit the object with left click.
really enjoyed this! the concept is really nice and the art is gorgeous.
I love the art. It's a bit hard to click the bounce pad and time the player.
Not sure what the others are commenting about, the camera didn't really change for me unless i tried to move my mouse alot. Was more inclinded to kill the human so my poor ghost wouldnt be alone.
Last level took me a looong time to get past, but i really enjoyed the whole xperience.
I could see this being fun to play as two people maybe on splitscreen, excited to play this when you make it a full game #5/5
Lovely art style and story. But I couldn't get pass the first spike cause the camera was hard to control
I feel like the controls would feel better if the screen didn't move with the mouse, I feel like that should be separate. Pretty cool, though!
Nice Music!
Good presentation... Nice music. Standard auto-walker. Could not enjoy because it was not functional.