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A jam submission

IncorporealView game page

Without a body there's much less to worry about
Submitted by Arcy (@arcywastooshort), Yollie (@R0xani), ClockMaker — 1 hour, 31 minutes before the deadline
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Incorporeal's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#1134.5004.500
Enjoyment#3093.8853.885
Overall#3513.9683.968
Creativity#16863.5193.519

Ranked from 52 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You possess enemies to gain their abilities

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 30 to 21 of 30 · Next page · Last page
Submitted

Another Yollie classic, needs a few changes but seems like other reviews covered most of my issues!

Submitted (1 edit) (+1)

Cool entry. I played the downloadable version btw

The overall presentation is cool. Loved how when an enemy is spawned, you have those large red circle effects to show where they spawned

Although I'm not really a fan of how the timer under the player ship was handled. I think it really needed a background bar or something since I couldn't really tell at times how many parts of it were left until a very large amount of it was gone.

I love how you had objectives which ensured that there were some ships that you had to leave alone and not take over because you had to destroy them. However, I have no clue how to damage ships with speedster. Unfortunately I couldn't make it past wave 3 cus I couldn't get it to attack properly.

I'm also not a fan of how you can die between waves because the timer for the ship doesn't stop, which means your health will reduce no matter what and there aren't any ships around for you to take over and stop it.

But none the less, this is still a cool execution of this concept. Cool game regardless

Developer

Sorry about the speedster! Its a bug which happens in webgl, maybe try the download version? 

Submitted

I was playing the download version lol

Developer(+1)

I have no idea why that happens then lmao 

Submitted

Feels super polished and is a lot of fun. The game feel is great and enemies are satisfying to shoot. Very solid entry.

Submitted

Very fun game! I love the art!
The particles, camera shake and time delaying makes the feedback feels so good.
Didn't quite get how damaging works on Speedster.
Artillerion is very satisfying to play.

Submitted

Great game, reminds me of Superhot's posess ability.

Submitted

Absolutely stunning visuals. I really love top down shooters and this scratches that itch! I especially love that I get to play as the enemies too and I feel it's what made this game really fun and addicting for me. Amazing work, hope you guys get featured!!

Submitted

Nice game. Normally I am not a fan of top down shooters but this looks really nice. Well done.

Submitted

Solid game, looks are fantastic! I think that what i like the most is that you can dodge bullets/attacks by switching to another ennemy; that seems like a skill mechanic in my book, good job!

Submitted

Looks and feels wonderful, I like the game!

Submitted

The visuals, and the audio, and the juicy effects! If this isn't at least top 100 game then I don't know what is. Only complaint is that sometimes it felt like things would or wouldn't happen at random. Like I would hit something and nothing would happen, or there would be no enemies on screen and I would get hit by something invisible.

Developer

that getting hit by someone invisible is the possession timer! It deals damage to you when you run out of time on your possession, but it was poorly communicated. Sorry!

Viewing comments 30 to 21 of 30 · Next page · Last page