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Vikings Front's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #774 | 3.563 | 3.563 |
Overall | #1096 | 3.590 | 3.590 |
Presentation | #1173 | 3.708 | 3.708 |
Creativity | #1702 | 3.500 | 3.500 |
Ranked from 48 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In this game you are the AI playing against the player in a tower-defence game.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Wow a 3D game! The AI is quite lively and made me feel like I'm playing against a real player. The only problem I have is that the ranged units run a bit too fast, so fast that they often outpace my tanky units. Aside from that I love everything else. Good work!
I had fun with this one, things were fairly well balanced even if the ai was a lil dumb but seeing its cursor was so cool
I really enjoyed the game. I like that you can see the cursor of the AI too.
Thank you!
I liked the music and the low poly art style.
Thanks!
I really like the idea! Also very cool that you use dynamic music upon placing the fighters!
Thanks for playing!
Very cool game!! Fun, seeing the IA play their units its amazing!
It might need a bit of polish in a few specific areas, but overall amazing
Thanks for playing!
We are aware of some issues, but for the timeframe, Im glad that we made all art ourselfs.
Is it me or does the game finally let me play as the zombie in PvZ? Fun to play in general. Would love to see this idea fleshed out!
Exactly, that was the main inspiration. thanks for playing our game!
This game is lovely, it's simple yet it requires you to be tactical. It makes you want to play more to beat your previous high score and it fully immerses you with nice visuals and amazing music. I really liked the idea that we play as the AI this time against the player and the the way that you can see the "player" moves really sells the idea. Great game I really enjoyed it! :))
Thank you some much!
Great game! Controls really well and it's easy to understand what's going on. Nice touch that you can see the player's (well, "player's") cursor as well
Even though it's a simple concept, I really liked it. The AI actually making sense it's a very big point
Happy to hear that! The AI was Dante's work, he did a really good job!
thanks man!
Love how you can actually see the AI doing its thing!
Thank you so much! I felt like it would add a lot to make the AI visible on screen instead of it just placing stuff, and I'm happy to hear that people liked it, along with the fact that Dante programmed it so well!
Really enjoyed this game! The whole vibe with the music adds a nice touch to the feeling of urgency, but wanting to balance it out by playing tactically. Well done!
Thank you ^^
I really enjoyed this game. This game can be uploaded on steam and no one would realize that it was made in 48 hours for a game jam
That's such a kind thing to say! Thank you so much!
:D
feels like I'm playing PvZ, but on zombie's side!
I enjoyed the game :)
Funnily enough, that was the exact inspiration that struck me!
I really like your hand painted sprites lol, I like the ideas of showing AI's mouse and click movement! I had similar ideas, just running out time to figure out how to implement that.
Haha thank you, I especially made them in Paint for Windows XP :')
I love the visual style & especially the enemies mouse! <3
Thank you!
Fun game
thanks!
Great idea! I like how you can see the enemy's mouse dragging around :D
Thanks, had a lot of fun with this
Cute, Fun, but short...
yes, we were hoping for making levels, but it was not possible in the timeframe
Hah, that was great! Very good game!
thanks!