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Questmaker's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #3402 | 2.750 | 2.750 |
Overall | #4290 | 2.417 | 2.417 |
Creativity | #4360 | 2.563 | 2.563 |
Enjoyment | #5080 | 1.938 | 1.938 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player takes the role of the level designer, editing the level on the fly.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
I love the creative direction so much. I think this project has a lot of potential and would love to see it expanded in the future!
Interesting mechanics! absolutely love the style here, would love to see it get expanded in the future.
Cool game with great graphics! Though it would be great if there was a guide to what to do. But still, good job!
Interesting game, would love to play it when it's finished again. Only thing that i didn't like is mixing art styles. Good work overall.
Really fun game would love to play a full version . Greay job
what's there is good, if you finish it let me know!
I love the exchange with the Paladin in the beginning so much! The overflowing text makes it so much better and really reminds me of the Navy Seal copypasta. I also really dig the music and the sprite work is awesome! Only managed to get past the first encounter but I really loved the character dynamics!
Hey, got an amusing conversation at the start at least. You intended to have level manipulation, which sounds like it would be fun. The song felt Mega Man-esque too!
I havent seen practicly anything, but the idea and the viduals seem cool and creative and i hope the game will be playable sometime.