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Lich Don't Kill My Vibe's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #108 | 4.511 | 4.511 |
Enjoyment | #221 | 3.978 | 3.978 |
Overall | #265 | 4.037 | 4.037 |
Creativity | #1346 | 3.622 | 3.622 |
Ranked from 45 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Instead of being an adventurer that raids a dungeon, you play as a powerful lich who defends it!
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
very addictive game! Love that cute art style. Interesting twist of tower defense where "towers" walking too. It would be great play it as a time killer on a phone!
Also rats is an unstoppable force.
A nice and casual game. The aesthetic of the game was very charming.
Perhaps a little easy to steamroll, yet was still a fun experience.
Good job!
Such addictive gameplay! Really had me going for a while. I thought the dragon is stronger but no, I ended up spamming the ghost. lol
I noticed that if I placed the minions too close to the gate, the battle starts before the adventurers appear on the screen. I wished the minions started attacking after they entered the screen properly!
Fun and great art style, loved it, good job
The title inspired me to give this a look and boy, am I glad I did. I love the design, the art, and the presentation. Very well done.
Aside from balancing this is tremendous, I love the pseudo-tower defense aspect. Art style looks great too, everything works well together