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Independeck's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #2048 | 3.392 | 3.917 |
Enjoyment | #2234 | 2.959 | 3.417 |
Overall | #2717 | 3.007 | 3.472 |
Presentation | #3605 | 2.670 | 3.083 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In a typical deckbuilder, the player has control over which cards go in their deck and which cards they play on a turn. In this game, you play as the deck, and so you must shuffle the cards correctly so the hero has a good hand to play.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
I like it. The rules slowly unfolds as you play more. First I just used all max numbers. Then I started attacking when full health and healing first when I'm not. Then I realised I can save good cards for later by moving them to the right. I think more mechanics, different enemy types and attack types, cards blocking - things like that could develop this idea more. Very nice take on the jam!
I enjoyed it! The only thing I would change is the art and also add a main menu instead of putting the player straight into the game but all in all, Well Done!
Very interesting concept and great execution, I loved how each card clearly shows what it does, I was confused how the shuffling works at first but I read the itch page and it helped a lot. I had fun killing everyone but by the end it was getting kind of boring because 1 slime was left but he didn't wanna die lol
Nice music choice, SFX are very satisfying and fitting, the art is very nice too, great job!
Interesting concept! Would love to see more expansion on this in the future, well executed!
I like the indirect "sort-3" control scheme; it made it feel more like shuffling cards around.
I really like the idea of this game and it would be cool to see it expanded upon and I enjoyed playing.
Unfortunately, the WebGL build isn't working, but I downloaded it because I was excited to try it out. I had considered the deckbuilder as the deck thing, so was happy to see this! You pulled off the deck mechanic really well I think - I wasn't sure how to approach it.
A couple display bugs, and the hero seemed to be occasionally attacking (and maybe being attacked by as well?) dead enemies. But overall really cool and well done.