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A jam submission

SpookShiftView game page

Spook or be Spooked
Submitted by FriesCrispsTubz — 1 hour, 23 minutes before the deadline
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SpookShift's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#19743.4213.421
Enjoyment#21143.0003.000
Overall#25003.0963.096
Presentation#31102.8682.868

Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The player must reverse between the roles of trying to protect the citizens and then having to feed off of their health.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 29 to 21 of 29 · Next page · Last page
Submitted(+1)

Fun game, though hard as balls. Love the death/revival mechanic!

Submitted(+1)

Creativr idea and really addicting. But the music doesn't fit the game in my opinion. Overall, nice game!

Submitted

Decent game, but execution of certain aspects needs some work. The way enemies spawn could be improved; rather than just having another one spawn near it immediately when one is killed, it'd probably be better to have enemies spawn on some kind of randomized timers and in randomized locations so that you'd have to act quickly and react to where they spawn. The usage of the theme is alright, though in terms of gameplay it basically just amounts to a slightly different respawn mechanic from most other games. The health mechanic is pretty interesting.

Submitted

I must say the game overloaded me with information at the start, but once I knew what I was doing the core idea clicked! It's really smart game abut co-ddepandance. You keep Jims alive on the regular so Jims can revive you when shit hit's the fan. Well done!

Submitted

Really cool idea ! It's fun having to manage both your and the jim health, its an interesting gameplay loop. alot of the time it felt futile shooting the ghosts, as they would come back super quickly. Maybe having them die permanently and then instead having the number of ghosts spawning increase over time would be cool. different weapon types or something could be fun aswell. overall, super fun ! good stuff

Submitted(+1)

This is a very creative idea! The fact that you have to steal health from the things you're supposed to be defending to prevent a game over is pretty cool.

Submitted (1 edit) (+1)

I love the art style, it's funny to see the french fries pop up among all the pixels especially. But it's also very effective for getting the point across with the different types of enemies. The main thing I would have like to see a bit different was for the movement controls to be a bit tighter. I didn't feel in control of my character and the jump distance was really far. Great job for the jam! 

I played the game here: 

https://youtube.com/live/TMpLcQP8DNc

Submitted(+1)

Had fun playing, but some of the controls seemed tough to hit. Z and K are a little awkward. Q, E, F, R are quite a bit closer to where your hands are.

Submitted(+1)

The art was silly and cute and I really liked it and the idea was very very creative. The game was fun and the game was hard with all those ghost and bullets but I loved it. Great job!

Viewing comments 29 to 21 of 29 · Next page · Last page