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A jam submission

Dungeon CleanerView game page

You are not the hero. You are not the monster. You just clean up afterwards.
Submitted by Alekpinel — 1 hour, 20 minutes before the deadline
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Dungeon Cleaner's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#5153.9693.969
Overall#12263.5423.542
Enjoyment#14103.2813.281
Presentation#18993.3753.375

Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
This time you are not the hero or the monster, you just play as the guy that cleans up afterwards.

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted

This really reminded me of Viscera Cleanup Detail

Submitted(+1)

Not a bad effort! Unfortunately I couldn’t really play the game, because the high mouse sensitivity makes it impossible for me to deliberately choose which direction I’m facing. But I was able to explore the first level a little, and it seems to be pretty creative with its ideas.

I’d recommend adding both a mouse sensitivity slider and a volume slider when you have the opportunity.

Submitted(+1)

Great game idea! better expand on it!

Submitted

Nice idea

Submitted

This was interesting. The biggest let down for this game was the pacing. It took a while to get to each place and on the last level, I missed a body in the dining area and had to check each spot.

We also did a cleaning theme, and it was cool to see how others tried the same idea. Nice Job!

Submitted

The mouse sensitivity made it a bit difficult to actually play, but the idea is great and the action music makes it quite hilarious.

Submitted

A very funny take on the theme! Mouse sensitivity was way too high for me, it was hard to target specific objects. The gameplay gets way too repetitive with time, I didn’t find enough patience to finish the third level :( Also inventory scrolling felt a bit weird, I’m use to it going in the other direction (scroll down moves to the right, scroll up moves to the left, like e.g. in Minecraft).

Submitted

Nice music and really nice concept thanks for this :) 

Submitted

Quite a funny take on the theme. The way everything works is intuitive. 

I would also recommend having some method to adjust mouse sensitivity. I've also made an FPS for a jam before and there is always a portion of players who have problem with mouse sensitivity. Just letting the player adjust the sensitivity with a keyboard button goes a long way. 

Overall, good job!

Submitted

I really like the 3D world + 2D mob aesthetic used. Good job! I did also have mouse sensitivity issues in the web version, though I got used to it after a while.

Submitted

Loved the game I couldn't stop playing once I started. It would have been nice to change mouse sensivity tho. It was a bit high for me. Could also be cool if you maybe got extra points for not leaving stuff. Like you had to bring back your bucket to the first room or something :D

Submitted

Cool take on the cleaning idea! Would of loved to worked on a 3D version myself.

Submitted

The dungeon is now clean, boss! Swept everything from top to bottom!

You should’ve added an executable download. The HTML5 version of this makes the mouse leave the window, so you’re limited on how you look around and have to readjust every time…

Nonetheless, I had a good time with the game! With a bit of polish it can actually be a really good entry!