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NZNathan

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A member registered Dec 05, 2017 · View creator page →

Creator of

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Yeah we want to make it less overwhelming in that regard, you aren't the first to feel like that. 

Thanks for the feedback!

Thanks for playing!

Wow thanks! Made my day reading this. We hope to keep working on it!

Thanks, glad you liked it!

Thanks for playing!

Glad you liked it, thanks for the good feedback too!

We are lacking a tutorial for sure, would make things more clear just didn't get time to do it during the jam.

The Tractor beam recharge is a fixed rate that can't be upgraded right now. I agree it needs to recharge faster as the run progresses, something we plan to add.

And yeah as for time stopping, we do like the idea of building in real time, but definitely something we will look at to find ways to make it easier to manage. 

Haha thanks, glad you liked it! Mobile version isn't a bad idea, we'll see what the future holds!

Glad you liked it! Not a bad score either, love hearing how far people got!

Thanks for the kind feedback!

Really neat concept, found it very enjoyable! Simple yet effective art that works well for this type of game.

Thanks for checking it out!

Thanks for playing, glad you enjoyed it! We were thinking about adding the ability to repair, but decided to prioritize other things. Figured forcing the player to build a massive ship to survive was pretty on theme. 

Its a cool idea, looks really well polished, love the teleporting and how heavy Rom-Ba feels.

Very cool idea, but I wish it was a bit easier. 

Haha similar idea to ours! Really love the look of the game!

Game is definitely hard, but had fun playing it! Would suggest tweaking the transition into the shop, got hit almost every time i would open it or when exiting it.

Thanks for playing! Sadly had no time for a boss fight at the end, hope to continue working on it though!

Nope not marching squares - we used a second camera to render the blood to a render texture, and then another camera and render texture for a line renderer following the player. Then just used a simple shader to subtract the line renderer from the blood.

Thanks for the kind words and feedback! I do see what you mean with the traps, although we thought due to the short length of levels, a forced reset wasn't too punishing. But this is something we will keep in mind and experiment with going forward. 

Hey thanks for playing and for the feedback! It is hard to strike a balance between fun and challenging, so we will continue to try and improve this going forward :) 

I like it, art style is nice and cute. Tighten up the controlling of the horde a bit and would be perfect!

Hey nice game, was enjoyable to play!

Fun game, love the art style!!

Hey thanks for the feedback, I agree with those points and we will look at addressing those in a future build once voting is finished! 

Haha we didn't think about that! Would of loved to have had more time for easter eggs like this.

Enjoyed playing, the game feels polished, and I like the simple art style. I think removing the timer would actually help the game.

Cool creative game, makes you really think! Controls could use some tightening otherwise really enjoyable.

Fun game, seems like we had similar ideas for the theme :D 

Fun game with nice visual, feels polished! Loved jumping out of the water

Very cool game! Wish we could remove features we added after failing x amount of times (yes popup I'm looking at you lol).

Really nice looking art, and love the duel character setup, but I had an issue with controls when using CTRL to attack while moving, as CTRL+W closes the tab in the browser.

Thanks! Water effect is a trail rendered in unity, with some particle effects and then  an animated sprite under the player.

Haha very funny! Loved it, wish it went on longer!

Nice and chill game, although removing the fans every time you fail makes it hard to fine tune them and make small adjustments between attempts.

Cool concept, but having the player randomly move is a bit frustrating, my knight would go between the same two rooms when a room with a unopened door was right next to him.

Amazing Art and Music love the shadow of the puppet master in the background! Was hard to follow what was happening in the battles though, more visuals to show who was attacking may help.

Fun cleaning game! 

Cool take on the cleaning idea! Would of loved to worked on a 3D version myself.

Cool game! Sounds are a bit too loud, also camera could use some smoothing, otherwise really fun!

Quite difficult (at least for me) but really cool idea and fun!

Nice game, good art - would be good to be more clear on how much power/gold you get after each room.

Cool idea, movement felt a bit too slow and floaty though