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A jam submission

Robo RecallView game page

Robo is malfunctioning which turns this platformer into something else
Submitted by Reklaz (@TheReklaz), Monkey Businessss, tenpen7, CKGaming1969 — 1 hour, 6 minutes before the deadline
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Robo Recall's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#1514.1454.145
Enjoyment#1564.0574.057
Creativity#2254.1894.189
Presentation#4174.1894.189

Ranked from 53 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Its a platformer where the player takes the role of the Level Event Sequence Editor and Blocks. CHECK GAME PAGE FOR CONTROLS

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 37 to 21 of 37 · Next page · Last page
(+2)

This was a lot of fun! I really enjoyed the concept and the music. If you end up taking this further I'd think about adding some form of pause or step mechanic, some of the timing and number of things to keep track of felt a bit overwhelming further in. I see a lot of potential with this! You guys should be proud of what you put together here :)

Developer

Thanks for playing!

(+2)

The puzzle design in each level is great! I especially enjoy how with many levels the blocks are aligned to give you a safety net and observe how the level works before executing any moves. Once you feel the level's rhythm it starts to catch on, and with the mechanic of swapping blocks around, we have the freedom to complete the puzzle in our own ways!

Submitted(+1)

Nice! If you make a post-jam update I would pause the game just in the beginning so you can see everything that exists instead of immediately dying... but aside from that great game!

Very spunky 

Submitted

Really cool idea and good way to use the theme -great art and music too -nice work! :D

Submitted(+2)

WORTH THE DOWNLOAD! Damn this is like LightBot on steroids x Tetris! Wonderful entry! Challenging, but rewarding! Modifying the code at runtime was a unique twist I had never seen before! Fantastic job!

Developer

Thanks for playing! Appreciate the feedback!

Submitted

The controls were confusing because I didn't know that I could drag the yellow blocks at first and rotate them. Otherwise, a lovely game with cute art and puzzles.

Submitted

Very interesting! In a sense our projects are oriented in a similar way, very interesting to see how many facets one concept can have! good job!

Submitted(+2)

Really cool entry!! Can tell lots of creativity went into this (also love the sound effects) 

Submitted(+1)

This is a great entry! The levels are very well-designed, and the mechanics are introduced at a nice pace. I felt like it was a bit too timing-based for my tastes, but luckily wasn't too difficult. The art and music are great too.

Submitted (1 edit) (+1)

It's a great puzzle platformer. Great execution. Nice job!

Submitted(+1)

Really great concept! Nice music and pixel art. Really reminded me of one of my favorite board games, Robo Rally. I am terrible at puzzle games though and got stuck on the level with the spikes overhead. :/

Developer

Lvl 7 right? If only the jam was 49 hours long... then we could have balanced the levels more :P

Submitted(+2)

Stunning game ! The fact that the art and the music was created by you is already amazing, especially the music. Also the game is very intuitive and introduces new ideas slowly making the learning curve very easy. The concept of the game is one that I saw multiple times, nevertheless I think you did a better job than most others I played, which were more frustrating, this was honestly pretty chill and very fun to play. Clearly underrated.

Developer

Thanks for playing! We appreciate the feedback!

Submitted(+1)

This was a really neat game, it felt like a platformer game version of the board game RoboRally!

Viewing comments 37 to 21 of 37 · Next page · Last page