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UI Fury's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #406 | 4.033 | 4.033 |
Overall | #788 | 3.717 | 3.717 |
Enjoyment | #1124 | 3.400 | 3.400 |
Presentation | #1163 | 3.717 | 3.717 |
Ranked from 60 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as a reticle in a shooter game. Control the reticle and evade enemy projectiles on the screen to avoid damage! Use the reticle to reload the gun and pick up health.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
This was one of my favorite games I've played this jam so far. I loved how out of control it would get when I finally started moving the health and ammo bars around.
Gorgeous aesthetic, I really got cool Superhot vibes from this. Loved being able to nudge the UI around too, that was a neat touch.
I wasn't expecting this kind of gameplay, very original game, good job!
The controls are a bit tricky but the game is actually really interesting ! Fun gameplay and really cool mechanics !
A very nice, polished game
Very cool. Good Job!
Really cool idea, and some of the most fun and surprising mechanics I've seen in this jam yet! Took a short while to understand how it worked, and lacked sounds obviously, but I really enjoyed playing this to the end. My favorite moment was when I realized that I had to push in the bullets into my magazine to get the bullets after reloading.
Minor complaint: Restart button was hard to hit when mouse wasn't visible - but it didn't matter since I beat it on the first go and didn't need to restart.
It was so fun trying to improve my strategy on how to manage the floaty UI! You're getting high ratings from me!
i struggled to know how to play at first, but after few attempts, i was able to enjoy the unique style of FPS games. awesome
I’m impressed by the amount of fun I had while playing this little masterpiece :D Very original idea, perfectly executed. Next time add some music and sounds, so I will be able to give you 5 stars in every category :D
This year, I didn't have enough time for SFX and music :(, I agree they would have made the whole experience much better!
Holy cow, this was excellent. Took me time to figure out that I was only taking damage from the red dots because I'm the reticle XD. Super fun, fps mixed with bullet hell dodging ; never seen that before. And the physics are pretty good.
This is a great take on the game and is very fun to play. I spent a good amount of time playing this :D
I will re-emphasize - great take on the theme. Your artwork is definitely a highlight for me, made me smile :D Great job on this game!
Great art style and mechanics
Cool rethinking of the standard shooter mechanics. Feels very fresh. In addition, the interface does not behave as i would expect!
Game left great impressions, well done!
Very good looking game. You might want to add some more text to your page to explain the gameplay
Yeah, you're right, I just added some text explanation.
I didn't have time to add a proper tutorial.
Thank you for your advice!
Haha, wow what a game!
Nice innovation with the reloading technique. I had a hard time getting past the first duo though. Always ran out of bullets or maybe one got stuck up in a corner so I couldn't shoot.
Didn't quite understand the 5 red circles. Very cool stuff though.
Impressive entry!
The red circles on the screen are enemy projectiles that you need to avoid. They might not be quite readable. Sorry about that 😓
this is a great concept. i like that the ui elements start flying and the bullets need to physically go into their slot.
great idea but its kinda hard, and the artstyle is nice.
Such a fantastic idea!