I love the art work in this game! I had a bit of difficulty learning to play, but I think my first run of the game was bugged. Nothing would click and drag and text from each customer would overlap. However after a restart the game seemed to work as intended! I love the animation between customers. I can't tell if I just didn't understand the game well enough, or if the time limit on beginning orders was too short, but it might be a good idea to start the first few orders with more time. Or I'm projecting because I also have a merchant game with a difficulty curve issue. ;) Nice work, would like to see this built upon!
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Shop Keeper's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2132 | 3.286 | 3.286 |
Creativity | #2585 | 3.214 | 3.214 |
Overall | #2625 | 3.048 | 3.048 |
Enjoyment | #3144 | 2.643 | 2.643 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Ever wondered how your shop NPC feels in a roguelike videogame, Well, now it's time you became a Roguelike Shopkeeper!
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
Really fun game. I like how eventually the jar just overflows. This is such a good game to play during idle/leisure times. A solid 5/5/5 from me
I will agree with some of the other comments and say the game is a little hard to understand at first, although it does have pretty good design otherwise. Good submission!
Hi, nice concept, but was hard to understand the first request, maybe add a tutorial?
Interesting and fun concept. I think a "submit order" button would be useful but other than that I had fun creating orders as NPC hehehe!
Nice work!😁
Interesting concept! It's a bit easy to go on infinitely, but I feel it could be expanded upon quite nicely.
This game is really cool and with a simple but well made idea! I like how each customer buys a different sword and hability but I didnt really know which sword did each thing sometimes. The art is amazing and very worked and the game is well polished. I like how you implemented the mechanic. And when the zombies ate the customer I was really shocked I liked it a lot.
Nice work. Please add more mechanics and make the game funnier. I like the zombies :)
It was frustrating at first, but the concept and design kept me motivated and when I figured out how to play the game it became a lot of fun. Sadly there is no increase in difficulty, so it became predictable after a some time. Overall I had a good experience and the Sound and Art were also nice. I would recommend however to add some Hints on how to play on the Game Page.
Woohoo, a fellow shopkeeper game! I love seeing different interpretations of the theme. This one was super interesting and well executed! Great job.
I can't grab objects, maybe I misunderstand the controls ?
Good job for the visuals and the sounds, I can tell for gameplay so sad
Nice job! the timer seems a little harsh at first, but once i got the hang of it it was ok. The art is great!
Good take on the idea, where you reverse role with a shopkeeper. Design of the swords and runes is very readable, I always understood which elements I should pick to satisfy customers' needs. It is a bit hard to understand what to do at first, but once you do it plays alright, so give this game a chance even if you are confused in the beginning.
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