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Ghost shoes's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #209 | 4.205 | 4.205 |
Enjoyment | #592 | 3.667 | 3.667 |
Overall | #652 | 3.786 | 3.786 |
Presentation | #1667 | 3.487 | 3.487 |
Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You constantly change back and forth between being the player and being the boss, "changing roles" everytime the timer ends.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
These sorts of games are cool because you're playing both sides--winning with one makes it harder to win with the other, so the challenge sort of naturally increases! But if you shoot in a straight line as the ghost, you can survive the wave as the hero by standing still off to the side, which makes it easy for the ghost to kill the hero in the next round, etc., so you can easily live for a while. I think changing the win conditions slightly would encourage the player to lay out more intense attack patterns, which would ramp up the challenge! I think this game has a lot of potential outside of the jam!
What a creative concept! The mechanics were well designed, giving you just enough control to hurt the player as the ghost while adding enough randomness to make your attacks engaging to dodge the next time around! I'd love to see this game (especially boss movesets) expanded upon, because I bet it'd be a blast!
Your game is fun, an has a really nice and simple aesthetic! Has potential to evolve into a full game, I think.
Very nice idea and implementation, good job!
I found the concept of this game very unique, and had a lot of fun as I went along.
I really like this idea! Trying to set up an attack pattern that kills the player but that you can dodge is very fun. I think this would work great as a multiplayer game, where the players swap roles every turn. Great job overall!
I could see this being a special enemy in Undertale or Touhou. The concept is interesting, make the attacks just hard enough that the enemy AI can't dodge it, but you can. Nice jam game :D
Such a fun twist! The woah moment when you realize you have to dodge your own attacks is so good. Nicely polished too, good job!
Didn't realize for awhile that the attacks you had to dodge were your own, which is an incredibly neat twist. (I was very confused on how easy it was to kill the player and how hard the boss was to dodge until I realized I was the one making the impossible bullet patterns lol). Really cool. Pretty polished too which is nice to see, I like the aesthetic a lot. Sweet game.
SO MUCH FUN! More people need to see this! I have been waiting to see one that records your movements and has you play against yourself as a ghost! Excellent design and execution! It's so strategic because while you want to survive/kill the player you have to also make sure you'll be able to win in the next turn!
Thank you so much!!! and yeah, i'm very surprised this interpretation of the theme wasn't more common, so far the only other game i've seen that has a similar premise is dietzribi's UVZU
I enjoyed it a lot :D
I liked the concept, however i think the mehcanic can be exploited to get realy easy games when you are the player! But ofcourse these can be fixed after the jam! All in all I love the game!
Please be sure to rate our game back as well!
Our twist of the theme is that a critic tries to play your unfinished game, and you fight from inside the computer to make him like it.
Very cool concept! :)
Loved it! It was very unique, and I really enjoyed how you have to survive your own attacks.
I love the realization you get when you realize the attacks you have to dodge are what you attacked the player with XD
The game was fun. It is more fun the more chaotic you do the attack. I did try to survive as long as possible, but I end up just do boring predictable attack.
Definitely the best way to play this is without any explanation.
"Ahaha I can kill the hero so easy by just spamming grenades :)"
...
"OH NOOOOOOO"
10/10
Really solid game you have going here. I enjoyed it.
It's a fun take on Undertale. At first I felt like playing the hero was too difficult, and then realized I was playing against my own ghost.
Nicely polished and a fun concept! Reminds me of Undertale's combat and I could see this being expanded, with options for more boss attacks and player abilities.