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A jam submission

DarnerMistView game page

A dragonfly's fight or flight
Submitted by PhilipL🌾 — 2 minutes, 13 seconds before the deadline
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DarnerMist's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#11563.6883.688
Overall#13133.5003.500
Enjoyment#13353.3133.313
Presentation#16223.5003.500

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game constantly has its prey and preditor relationship flipped

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted(+1)

It's a fun arcade game with retro graphics. My first thought was the Pac-Man ghost mechanic ! The fact that we start on a eating phase makes us feel at ease... right in time for the chase ! Well done ! 

Submitted(+1)

Funny and easy to learn, i liked a lot the idea of reversing all the time

Submitted(+1)

Wow! I like how the prey and predator constantly switches!

Submitted(+1)

A Really well put-together submission! The change from hunting to being hunted was a genuinely terrifying experience hah. Great job!

Submitted(+2)

Nice game that hits the theme really well! The 'You are slain' text really got a chuckle out of me! Nice job!

Submitted(+1)

i like the graphics, cute and simple

(+1)

Oh, I didn't know dragonflies eat flies, you live and learn... just kidding.

But cool, this was the first game I played that seemed to hit the theme. It has a resemblance to Pac-Man, right? Switching roles during the game.

I loved the art style, the sounds were okay, but I would have appreciated some music.

I hope you continue developing games; you have room to improve and refine your skills.

Developer(+2)

Thank you very much. I didn't think much of pac-man making it, but i see why you would make that comparison. The visuals we're more of a focus than the sound, which was more or an afterthought this time as it was only made in a couple hours. 

I've been making games for the gmtk jam 6 years in a row now. And i didn't want to let that streak go. Thank you very much for the feedback

(+1)

Wow, if it was made in just a few hours, it's even more impressive then. You did a great job. Keep setting aside time to study and create your games, maybe revisit old ones and make improvements or continue with the ones you've already created. Either way, keep developing, you have potential.