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Paper Plane to Pluto's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #410 | 3.840 | 3.840 |
Overall | #1143 | 3.613 | 3.613 |
Creativity | #1722 | 3.520 | 3.520 |
Style | #1898 | 3.480 | 3.480 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player controls a paper plane that is regularly upgraded and rebuilt in order to scale (ascend/climb) the solar system. The distances between each planet in the game have the same proportions as the actual distances in real life, it is proportionally built to scale.
Development Time
96 hours
(Optional) Please credit all assets you've used
Music: Algorithm - https://audionautix.com
Sounds and Cursor: Kenney - https://kenney.nl/
Sounds: https://freesound.org/
Icons: https://www.svgrepo.com/
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Comments
Great idea and very well executed. Overall a solid submission.
Love the concept and scientifically accurate take on the theme! Unfortunately I could only get my plane to Jupiter.
Thanks for playing! I definitely made the game a bit too long 😅
This was shockingly fun!! I like the concept of a paper plane going to Pluto. The upgrade system was a nice touch, though it was hard to tell if it applied or not since there is no feedback, but I figured it out after getting the Bandage upgrade. The music was pleasant to listen too as well!!
Will be featured in tonight's stream!!
Thanks for the kind works! I did discover after the deadline that two of the upgrades weren’t working but I agree the upgrades could use some clearer feedback/explanations. Also all the music credits goes to audionautix.com. I’ll try to tune in for the stream!
You've sold me that game just by it's name.
Haha, plenty of thanks for playing Paper Plane to Pluto!
Clean work, liked your take on the concept and execution!
Thanks!
Flying the plane feels so smooth! Really well done visually too. Unfortunately didn't have the willpower to make it to the end after dying in the last stretch, so I'm going to hope I'm not missing out on anything. Well done really smart design choice and well executed
Thanks for playing! Even I struggled to make it to the last stretch so that’s pretty good. Btw if you made it to the last stretch you didn’t miss out on anything new.
Great little game. It feels great to control, the visuals are nice a clean, and it's got a good sense of challenge without feeling impossible. The concept is also just adorable.
Thanks for the kind words!
Love the UI and the game physics, actually turned out quite cozy to see this little plane float !!
Thanks for playing!
Loved the idea and the representation, keep it up, and mby even add more to the game (like the garlicy) =D
Thanks! I’m thinking of making a small post-jam update.
you rly should (=
this game is sooo fun! its really satisfying to control (though stopping the plane midair might be a bit too overpowered) and the upgrades give the game a sense of progression, rather than just the difficulty. its well polished, and the assets work great together. nice work!
Thanks a lot for playing! The movement definitely could use some balancing but I’m glad you found it satisfying (I found myself doing a bit too much playtesting for this reason).
Made it up to 19.1% (Last stop: Jupiter)
Nice! I definitely made the game a bit too long 😅
Good luck, nothing special but its worth a try !
fun game! i found myself trying to avoid most speed boosts because i would just crash into a rock instead :(
Thanks for playing! I understand that way speed boosts spawn can be pretty annyoing at times since it’s random.
Neat that the distances are proportional!
Thanks! That’s my favorite aspect of the game.