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A jam submission

RoboBobo [GMTK Game Jam 24 Version]View game page

Scale yourself and the world
Submitted by Alessandro Ferrari, 5weetdev, byolio, Sentrigal, Araze.Studio — 1 hour, 21 minutes before the deadline
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RoboBobo [GMTK Game Jam 24 Version]'s itch.io page

Results

CriteriaRankScore*Raw Score
Overall#10913.6333.633
Style#11093.8203.820
Creativity#13143.6603.660
Enjoyment#13143.4203.420

Ranked from 50 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The player is built to scale itself and the objects in the world

Development Time

96 hours

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Comments

Viewing comments 29 to 21 of 29 · Next page · Last page
Submitted(+3)

Nice one! Great mechanics with a great level design, great job! :)

Developer

thank you! :)

(+3)

Perfect game! It was really fun. Good animations and cool mechanics. Thank you for this game!

Developer

Thank you for the positive review! :)

Submitted(+3)

pretty cool game with quite some polish, especially visually. Saving/checkpoints would be appreciated, especially with such a big level. The mechanics are cool though, its nice that you can scale both boxes and your character.

Developer

Thank you :)

Submitted(+2)

Cool game. The player character animation is cute. Nice challenging level design. If you want to make the jumps more responsive, look into coyote time and jump buffer.

Developer

Thank you :)

Submitted(+3)

I really enjoyed your game and I think it's got great potential to be made into a full game. The combination of abilities really make this stand out from similar looking projects!

Developer

Wow thank you! :)

Submitted(+3)

Feels very polished and well made, the lack of checkpoints do be unfortunate, and I wished you didn't die from touch just the sides of spikes. But I liked the Sonic-esque level design, especially the speed you get when rolling around as the little guy, great job!

Developer(+1)

We need to implement checkpoints! Thank you for your review!

Submitted(+3)

I really liked this one! The need to start all over again after death at such a big level is irritating though

Developer(+1)

You’re right, we know.. and thank you! :)

(+2)

I really like the use of the 3 robot sizes. These are good abilities for a metroidvania.

The music reminds me of the Toejam and Earl OST on megadrive. Was that also an inspiration? Because the vibe is very similar.

Developer

Thank you! :)

Developer

Hey! I never heard the Toejam and Earl OST before, indeed it sounds very similar! My main inspiration was Herbie Hancock's album "Head Hunters" and some old funk music I like hehe. 

Submitted(+2)

I really like to just get faster and faster.  Also the art style is pretty nice (The Robot smiles whey you Jump!). But it was a bit frustration to start all over again when you die.

My End score was 28. 

Developer

Thank you! we did not have the time, but we wanted to include checkpoints!

Viewing comments 29 to 21 of 29 · Next page · Last page