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SCALESHIFT's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #1308 | 3.727 | 3.727 |
Overall | #2313 | 3.222 | 3.222 |
Creativity | #2756 | 3.212 | 3.212 |
Enjoyment | #3485 | 2.727 | 2.727 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The main mechanic is to scale the various objects and enemies to defeat them.
Development Time
96 hours
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Comments
Cool idea. the graphic is pretty good.
The concept is pretty cool and the art is awesome. I jsut felt that the control scheme is difficult to keep me in the flow.
Still great job for the jam time!
The core gameplay is cool, but everything feels a bit floaty. Nonetheless cool game and I really like the artstyle!
The gameplay of altering both your own size and the enemy's size is very interesting, and the design and mechanics of the boss are also quite engaging.
How do you do damage? I got to the robot and I don't understand it. No reaction at any size.
good style but not clear gameplay in this regard.
I had a bit of trouble in changing size. I don't know if it was intentional, but if I grew to either small or large, I couldn't change to the opposite. I love the artstyle tho!
Love the theme of the world, gives me Nuclear Throne vibes
very good tiles!
Great job with this! I loved the art and style of it all. I think I got my little man stuck in this platform, just wanted to share in case it helps with any future upgrades!