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Big Tooth

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A member registered Jan 01, 2019 · View creator page →

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Super clean style and a very unique concept. Glad to see another physics game in this jam!

I've seen a lot of games where the main character shrinks and grows, but this is by far the best implementation I've seen. Extremely cute and I found myself laughing out loud at the character subplots, especially the bird one :D

Super original! To honest, it was really satisfying to make the tornado eat everything, green or red lol. Nice job!

The controls were difficult at first but were super satisfying once I got the hang of them! Also, the little corpses of past runs and the shine of the rockets onto to the planets were nice touches ;)

This is a really cute game, especially for something made in a couple hours! Not bad!

I really liked the visual design! Like everyone else says, it immediately reminded me of the Kurzgesagt lol! Besides that, you have a really nice game loop that's perfect for a game jam!

The gameplay is simple (not a bad thing, especially in a game jam) but I immediately found myself super attached to the cute characters! I loved seeing such a silly variety people and humorous dialogue. Nice stuff!

I absolutely love this game's level of polish and style! All the graphics go together super well and the physics animations were a nice touch :)

Loved the aesthetics and use of screen shake and other effects! And I feel like the game loop was the perfect scope, it was very intuitive and I was able to immediately get into it. Very clean, well done!

Thanks, same here lol!

This was really amusing but also relaxing lol. Glad to see another physics game!!

This is one of the most unique takes I've seen in this jam! And the cozy music added a lot to the experiences as well. Nice job!

I've seen a lot of games so far that have done the "platformer with character that grows/shrinks" concept, but this one does it really well. The game "juice" also added a lot to the experience. Nice job!

Thanks!

Thanks I’m glad you liked it!!!

One of the most polished games I've seen! The visuals and music matched together so well! Could definitely see this becoming a full release

Most polished game I've seen yet. Immediately intuitive and easy to grasp. Also, the sound effects are sooooo satasfying.

The blue/green goes really well with the pink/purple. Probably one of most calming color palettes I've seen in this competition!

Love the theme of the world, gives me Nuclear Throne vibes

Really interesting concept, seems like a game that could have some action-packed lore behind it.

I really liked the old school vibe to this one. The art style is very clean :) I suck at the fights tho lol

The morphing mechanic was really cool, never seen anything like it. Time "scaling" is a nice twist on the theme!

Usually I avoid puzzle games because I get super frustrated and annoyed, but your game was so cute that I didn't mind. The music and art style work together really well and the adlibs are a nice touch.

Very intuitive gameplay while still  forcing you to think. The chords in the music sounded a little off but the art style was nice.

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Thanks! Pushing them off is actually one of the ways to win, but it's harder to do than making them lose their balance.

Loved this take on the theme! Some times the phone car would get wedged into an unavoidable crash though...Still, very cute :)

Lol

I guess your right, but hey, where’s the fun in that?

I wanted to make a soft and ominous feel to introduce the main villain. Thank you

are we allowed to use music that isn't copyrighted?

The original game boy could only show shades of green. It doesn't really show the theme that well. If you're are using game maker studio 2, you can grey scale all the sprites(there are many gray-scale converters online), make a semi transparent green sprite the size of the window, make an object for it, and place it over everything else. It will make everything a shade of green. Besides that, this is a really fun game. Would make a great mobile game too ;)