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Copylication's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #775 | 3.643 | 3.643 |
Creativity | #1630 | 3.551 | 3.551 |
Overall | #1638 | 3.442 | 3.442 |
Style | #2813 | 3.133 | 3.133 |
Ranked from 98 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player can change the scale of many things, such as the environment around him, the time and himself.
Development Time
96 hours
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Comments
quite fun! the gameplay is really solid, tho i wish there was more of a motivation to play through the end, be it a story, different areas and such, otherwise i really enjoyed the ways the shirnking enlargibng was used,prolly one of the more unique takes on scaling objects in this jam! congrats!!
Loved the low poly art style
Really fun puzzle game! Reminds me of portal haha
Absolutely loved the puzzles! Great theme implementation too. Loved the vibe it was going for
Cool idea. really mind tickling puzzle levels.
Awesome Job.
Cool idea. really mind tickling puzzle levels.
Awesome Job.
Awesome game ! Excellent puzzles. Great job!
feels like portal i like it
This game got such a "portal-y" feel to it.
And that makes it even more awesome.
Love the execution of the mechanics.
Great work!
tho.. Leave my brains alone. -.-
Fun level design :D
Great idea! Reminds me Portal. Nice approach to concept. A little struggled with touchpad, sure it would be better with mouse. Great job!
Pretty fun puzzle game!
Very good game. My only issue is that one time a box clipped through the ground
Really cool and creative puzzles! it fits really wel with the gamejam theme.
I love it. It feels like Portal, and I like Portal. This really has some potential
This was so cool! My favourite thing was standing on top of blocks and enlarging them haha, very well done :)
Really nice game! I liked the level where you start in the middle of all the boxes. I didn't get how the time scale mechanic worked, because of the lack of feedback.
Really good puzzle game!
Fun concept, had a couple boxes fall through the floor for me but I liked balancing the scaling and carrying mechanics great job!
Very creative puzzles! Not sure I completely understood how the time scaling worked, it felt like there was no response when I was using it. Overall good work!