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Big Ship Energy's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #765 | 3.647 | 3.647 |
Creativity | #1206 | 3.706 | 3.706 |
Overall | #1329 | 3.549 | 3.549 |
Style | #2397 | 3.294 | 3.294 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You "build" ships and "scale" the damage they do by adding ship parts you collect!
Development Time
48 hours
(Optional) Please credit all assets you've used
OVANI music/sfx pack, other assets were made by hand
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Comments
Hi there ! Seems we started on kinda the same premise, but ended going in different directions, that's interesting ! I like that yours have automatic battle resolution, it focuses the game on the building part
Nice game!
Reminded me of a mix between Galaxy Trucker and BossConstructor.
The difficulty spike seems a bit harsh, though. I would love to see a more balanced version after the jam.
Thumbs up!
Very satisfying, decent challenge :) maybe some control of the ship during the fights would make it even more fun
A simple yet striking visual style and energetic soundtrack create a captivating atmosphere! I'm a big fan of roguelikes and the connection to fast auto battler seems like an organic blend. The core mechanic of building and upgrading a ship is well-done, and the progression system is satisfying and provides depth and replayability.
Big Ship Energy is a well-polished and enjoyable game that offers a good bag of fun. Its blend of genres, combined with its addictive gameplay and strong visual style, make it a standout entry in the game jam for me. With further development and refinement, it has the potential to become a fully-fledged roguelike release that appeals to a wide range of players, and with the simple control scheme it even has the potential to hit mobile platforms.
I'm interested in potential future development, so gave you a follow on X.
Thank you for the generous review! Will take a look at your game as well!
I liked a lot how with every new part the ship becomes bigger and easier to hit, but some o the display numbers got me confused, not sure if the "-1" appearing out of nowhere were suppose to be there or a bug
Neat game!
Now that's a neat little game that scratches an itch for upgrading and Strategizing. Great work in both idea and execution!
cool