Game mechanics are goated to a tee, Music is fantastic because of Jaiden.
+1 JaidenTfs
+9 W Game
in all a 10/10
Criteria | Rank | Score* | Raw Score |
Enjoyment | #789 | 3.636 | 3.636 |
Overall | #1423 | 3.515 | 3.515 |
Style | #1801 | 3.500 | 3.500 |
Creativity | #2080 | 3.409 | 3.409 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Hold attack buttons to scale up the range and damage of your attacks
Development Time
Very good!
It has a lot of potential for future implementation!
You could easily go a roguelike route with different weapons that have different attacks!
I liked the more puzzle aspect of a fighting game like this!
There was a bit of bugs and I would've liked to have the controls at the beginning or in the UI
Nice work!
I like how I can infinetely draw out my power a really dope mechanic! Would be interesting if there was an upgrade system to make it faster if you plan on growing it more!
got 64,084 points, chicken design is fire, got murdered by him running at me offscreen on my first run :sob:
Imo the chicken should have better indication for its attacks, and powerups should spawn more
It's very satisfying to hit multiple enemies with a charged attack
other than that, pretty epic game, satisfying, recommend to play
The holding attack button thing was not communicated well and the attacks were very slow
Leave a comment
Log in with itch.io to leave a comment.