Very cool game! The art and music were amazing!
Play Slime Story
Slime Story's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #1793 | 3.515 | 3.515 |
Enjoyment | #2159 | 3.121 | 3.121 |
Overall | #2313 | 3.222 | 3.222 |
Creativity | #3361 | 3.030 | 3.030 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Scaling size to solve puzzles
Development Time
(Optional) Please credit all assets you've used
see description for full credits
Comments
A lot of character in those slimes. Really liked the art and gameplay. Awesome work.
A lot of character in those slimes. Really liked the art and gameplay. Awesome work.
![](https://img.itch.zone/aW1nLzE3NTI0NzEzLnBuZw==/original/asfLBA.png)
Stuff that could use some improvement: more polish in the character control, more content!
Overall, very decent take on the theme of the jam, and good mechanics to execute it in a puzzle game scheme. Cheers!
The game’s presentation is great, both visuals and audio. The mechanics are also easy to grasp.
Which is good, because the tutorial for [Q] is quite hard to see, so I just guessed that I could do that.
The jumping felt good, but there are a few issues with physics. For example, the closing gate can push you out of bounds. I also wish you could eat more than one slime at a time, because an elevator with a lot of them is rather annoying to jump back and forth.
All in all, this is a great entry!
Cool game with a cinematic and everything! That was a nice touch. I like the art style and music, and I think you managed to hit that sweet spot between easy yet challenging puzzles. I went back to play the game again to try and find the crown, but no such luck. I do have a feeling where I need to go though, but didn't manage to find a way up there. Sadge.
The controls could use a bit more fine tuning, being a platformer and all. When moving against a wall there were times where I wasn't able to jump. Polishing and fine tuning aside, I think you did an overall good job! :)
Nice game! I like the visuals and sound of a game. Mechanics are simple, but provides nice gameplay and puzzle design. I think there are some bugs here and there that can be even game breaking, but it's a normal thing for a game jam) Great work overall!
https://itch.io/jam/gmtk-2024/rate/2898065
Very nice concept, good combinations of logical scaling mechanics alongside platforming.
The art is very nice with good audio, and a well done tutorial system that doesn't break immersion. There's a few bugs and wonky hit boxes in few places but nothing that takes away from the enjoyment.
levels are simple but get the point of the core mechanics across. Perhaps consider a way to manually scroll the screen independently from the character, because its hard to tell what the pressure plates even do when the platforms they control are off screen.
Overall a very pleasant submission with potential to be a great puzzling platformer, and I hope the two slimes get to reunite in the future.
However with the good out of the way I need to bring light to a glaring issue/bug that nearly prevented me from playing the game entirely. When I first tired to play the game, it was stuck with only a black screen and logo. The music was playing and sound effects could be heard when pressing keys. The game's menu was even briefly visible when rapidly stretching the window (aka. the logo splash screen was just stuck instead of fading away). After several minutes of trying things I finally fixed the issue by booting the game in windows 8 compatibility mode. I don't know what could be the issue or why using windows 8 compatibility solved it but thought I should mention it in case anyone else has the same problem, I'm on windows 10 if that makes any difference.
Easy to undestand and fun to paly! I was especting to find also the pink slime. I was so curious to see how the mechanics would changed. Hope you'll share an update with more levels! :)
Nice artstyle with easy to understand scaling mechanic. Needs time to get used to but it's okay maybe it's just my skill issue. Since we also designed a game about a loving relationship, I will give this an extra score on the rating. Great job on making this game! :D
Phenomenal concept. You immediately understand its relationship to scale and the gameplay is genuinely fun and well designed. The music was also enjoyable. Great work.
On the third level (I think, the one with the Left and Right moving platforms triggered by tiles), it was really frustrating not being able to see how the moving platform was behaving.
It was a nice concept though, the first cutscene art had really nice composition, and the green water swishing animation was super nice as well.
Great job with the game :D
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