Play game
Kramazon Night-Shift's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #1921 | 3.472 | 3.750 |
Creativity | #2638 | 3.240 | 3.500 |
Overall | #2800 | 3.086 | 3.333 |
Enjoyment | #4018 | 2.546 | 2.750 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
This game is built around weighing items with a sentient scale named "Wade"!
Development Time
48 hours
Leave a comment
Log in with itch.io to leave a comment.
Comments
Very, very nice idea, I liked that you didnt just put items on a scale, like so many other games this year. As some other people have already said, the scale can get a bit epilepsy inducing haha. However, for just 48 hours dev time, this is really nice. I hope you take this game further
I like the look of this game, and the robot scale is a cool concept. Very nice interpretation of the theme!
Scales - mimic. We love mimics, We need more mimics.
Others have already pointed out any critques I would have had, so I'll just say I loved the effort you put into the Kramazon lore. Well done!
Ahaha thank you, we had so much fun with developing the lore!
Awesome game, love the style! Struggled a little against the UI on the packing section but had great fun still
Ayyyyy thanks!!! Yeah the final build we uploaded was super bugged out on the packing phase! Definitely now understand the importance of making a build earlier than 30 mins before the deadline... Thanks for playing our game! :)
What a great take on the theme! Very well thought out and put together. The scale has a habit of constantly making its talking noise, which can get to be a bit much, but pretty well polished for the jam!
Thank you!! We will be sure to silence him once the voting is over haha :)
I loved using the bible to push the speaker.
So much of our time was used up playing with this stuff ^^^ whoooops!