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A jam submission

The Lengths I'll Grow ToView game page

Physics based FPS where your revolver becomes longer each time you fire it.
Submitted by sidewinderstudios — 2 hours, 33 minutes before the deadline
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The Lengths I'll Grow To's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#4954.0004.000
Overall#19073.3503.350
Style#27573.1503.150
Enjoyment#28682.9002.900

Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game's revolver grows in length with each shot. Who needs a sniper rifle? Not me! or a shotgun for that matter..

Development Time

96 hours

(Optional) Please credit all assets you've used
3D Assets from sketchfab creators: nanoSpawn, JaaLyy, Marcus Rain Skoog, Arkikon

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Comments

Submitted(+1)

Ayyy that's a pretty nice game! 

I have to say there is quite some polishing & balancing needed, but overall the idea definitely has some potential!

Submitted

I continue to refuse to update my graphics driver

Submitted(+1)

It's an interesting idea, but I still think you need to give the player a little more control over the weapon

Submitted(+1)

Really cool idea though i feel like the scaling of the gun needs to be a little bit less because after the 5 shot it becomes really really hard to do anything and if you miss it becomes even harder. Also the collision detection between the gun an the world is kinda wonky sometimes but overall its a fun game. Great job!

Submitted(+1)

Well that was  a funny game! You really have to make every shot count, otherwise it's gonna be completely impossible by the end :D

Submitted(+1)

wow, what a fun idea! its really difficult to use after 4-5 shots though. I think just a bit slower scaling would be nice. Also I tried speedrunning levels, and it didn't recognize me touching the final door. Did I miss anything?
Good job overall!

Developer (1 edit)

Thanks! I added it right at the end so couldn't get anything in to communicate it but you can only enter the final door if you clear a certain number of enemies, it's 7 for levels 2 & 3 and all enemies for level 1

Submitted

A really well done concept and the floppy barrel is so good. Pretty tough, especially when you got a whole elephant's trunk to whip around.

Submitted

Hilarious and cool game! I wish I had a saw in other hand for melee and shortening the barrel.

Submitted

I really dig the wobly animations and particles are really nice, great job

Submitted (1 edit) (+1)

I don't know what inspired this idea, but it's absolutely hilarious! That weapon could be a Borderland's gun^^.

The game is gorgeous, and the music fits perfectly. However, I feel like the gun grows too quickly. It would have been great to have a way to reset the scaling, as it becomes unplayable really fast. 

I often had to "cheat" by killing enemies before they saw me. By waiting long enough, the gun stabilized, and I could aim correctly. I gave up at the third level when I realized I couldn't move on to level 4 without killing everyone. I didn't have the patience.

Also, in most FPS games, I use "R" to reload (and I think I'm not the only one), so I accidentally reset the game a few times. (even if in that game we can't reload)

Developer (1 edit) (+1)

Thank you for the feedback!

I had the awesome idea of shortening the gun after killing enemies or as a pickup to allow for longer maps and the issue of gun getting a bit too long to control - about 5 mins after submission ended 😅 so I’ll be adding that in as update to offset this.

Submitted(+1)

very nice take on the theme! I only wish the revolver was more controllable and responsive

Submitted(+1)

What a great concept. Surprisingly hard too. Love the whole vibe of it, well done!

Submitted(+1)

Funny game! I like it, but it's too hard for me)

Submitted(+1)

THAT is a good idea for the theme!! It can be a little hard to aim sometimes, but it could really be fleshed out into a real game with some adjustments