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A jam submission

Scale IssueView game page

You're a programmer. Unfortunately for you however, you have a scale issue.
Submitted by Auric Forge — 1 hour, 18 minutes before the deadline
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Scale Issue's itch.io page

Results

CriteriaRankScore*Raw Score
Style#26613.1903.190
Overall#28813.0633.063
Creativity#29533.1433.143
Enjoyment#30142.8572.857

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You scaled yourself down and now you have to fix it.

Development Time

96 hours

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Comments

Submitted(+1)

Love the art and music, nice job! 

Submitted(+1)

sigma

Submitted(+1)

Finally, I have resolved the scale issue haha
Nice concept, cool little platformer :)

Submitted(+1)

what a fun game!! i loved all the small tidbits, the character nodes and such. And I loved the post-it notes as timer platforms

Submitted(+1)

movement on the ice cubes was really cool compared to the other platforming.  cool story premise too!  

Submitted(+1)

Lmao, didn't expect the "godotception", platformer is cool too, i really like the idea of postit that are used as a platform, nice job!

Submitted(+2)

Was drawn in by the thumbnail. Game did not disappoint. I like the art haha.

Submitted(+1)

I found it very annoying to guess what I can stand on and what I can't stand on, and what water I can swim through and what water I can't swim through. Getting from the flowing water at the top and guessing that I have to go towards the black mat was the worst. But hey, at least the scale issue joke is funny and the artstyle is nice.

Submitted(+1)

It's a little hard to tell what you can and can't stand on, but it was cute and fun! Player themselves controlled well.

Submitted(+1)

The art looks really cool, and I love the concept of the game. Great job. but I have few small problems. The movement didn't feel so good, and the same times I got stuck and wasn't sure what I should do.

Developer

Thanks for the comment! Can I ask what felt off with the movement? Was is for example the animation not lining up with what was happening or rather something more technical? Thanks

Submitted

Yourwelcome. It's hard to explain, but I will try. The jump fall is a bit too fast; when I jump, the character goes up and starts slowing down, and when it gets to the end, the character starts speeding up and it makes the jump feel weird. The movement itself looks good, but I think the animation sequences make the character look like it goes one step forward and one backward, and it makes me feel like the character is a bit giddy.

Submitted(+1)

Wow, great art, I really liked it! It's a good platform game, it would be nice if the places where you can walk were clearer, but I can see that with a little more polish this would be a really good game! Let's hope the character tidies up his room too! hahahaha

Developer(+1)

He's a programmer, He doesnt clean his room. + if it were to happen again, at least he could get up!

Submitted(+1)

A quirky little game! I really like the artstyle and wonkiness of it all, and the embedded and ever-so-slightly squished godot footage :3

I do think in terms of feedback and visual clarity the game could have been improved, since it is basically impossible to tell where I can walk / swim and where I'll just fall or bump against.

Overall tho, really swag and cool!

Developer(+1)

Thanks! we didnt have much time left for properly designing the level -_-