It's just great all around. The idea is simple, the gameplay is fun and chaotic, as the player creates chaos all by themselves. There are no long instructions, it's easy to understand and start playing immediately. Visuals are nice and consistent, music fits perfectly, and whole atmosphere and scope makes you feel the tension and be invested in what you're doing. I like this game a lot, maybe the first game I would genuinely play outside of the jam in this very verion. Great job!
P.S. why are instructions on game page oddly specific and also wrong? Game works much better than described, at least on my end (WASD for cam, LMB drag&drop)
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Weight it Out!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #527 | 4.143 | 4.143 |
Overall | #865 | 3.714 | 3.714 |
Creativity | #1348 | 3.643 | 3.643 |
Enjoyment | #1448 | 3.357 | 3.357 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Main objective is to use a scale to complete objectives
Development Time
96 hours
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