The monster vs city infinite loop is a brilliant design choice, well done !
Goes very well with the goofy art style :)
I wish my own entry was this high quality.
Criteria | Rank | Score* | Raw Score |
Creativity | #264 | 4.158 | 4.158 |
Overall | #510 | 3.877 | 3.877 |
Enjoyment | #590 | 3.737 | 3.737 |
Style | #1286 | 3.737 | 3.737 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In this game you have to build a city reaching clouds on a balancing rock. And you balance it with the growing monster on the other side. If the monster starts to starve it's mass is going to decrease. To feed it you have to make offerings from things that your city produces. So you have to grow your city by growing the monster and you can't stop.
Development Time
(Optional) Please credit all assets you've used
Art made by Mlena https://mutoid-cat.itch.io/
Music and sound design made by ark1000000 https://itch.io/profile/ark1000000
The monster vs city infinite loop is a brilliant design choice, well done !
Goes very well with the goofy art style :)
I wish my own entry was this high quality.
This was a lot of fun! I took me a little bit to understand the concept of balancing the monster’s weight to your building weight, but that’s a really cool mechanic!
Oh wow, the mechanic of balancing the scale while also scaling up the population with the resource management gameplay is creative. The monster idea is also a very cool dilemma to introduce in this game. Quite an interesting concept for this jam and very repeatable in the long run. Good job all around!
This was a great concept! Love the mix of resource management and block stacking puzzle.
Very interesting. I did not quite get what i have to do at first but then i have lots of fun
This is an incredible take on the theme and very well constructed. Top marks all around.
It took me a while to figure out why the monster was _losing_ weight and how to balance that. Got up to 34 but then my game crashed. Such is game jam life :)
This is the art I want in my game. genius design!
the route a little too informative for my brain but the game got me fisrt second. Thank you for the presentation!
This game is very fun! I loved the art style, which was so charming, and the mechanic was really unique and interesting. It kept me very engaged, trying to get the monster as big as possible while also maintaining the balance of the village... almost got him to 100 tons!!!
This is very enjoyable, the art reminds me of that children's book with the brown bear.
The sound effects from the monster are also hilarious
I did indeed feed the monster XD I fed the monster so much that everything fell off the little rock island
Cute sound effects, music and style! It would be great to know where a building is going to end up when hovering (e.g. it might be highlighted green if it can be placed there, or red if it's an invalid spot). Are the aesthetics Midsommar inspired? Great work!
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