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William Wallace

25
Posts
2
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A member registered Jul 19, 2023 · View creator page →

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Recent community posts

Very fun concept! The main mechanic was very satisfying. Good job!

Love the interpretation on the theme!

Glad you thought it was fun!

Glad you enjoyed it!

This was a lot of fun! I took me a little bit to understand the concept of balancing the monster’s weight to your building weight, but that’s a really cool mechanic!

Reorganizing your stats is a really cool mechanic. Good job!

Movement is definitely clunky, but overall the concept is good.

This game was really fun. The only thing I would change is putting the retry button in a more visible location. It took me a little bit to find the retry button in the pause menu. That being said, I played through this on the hardest difficulty, and I really loved the challenge! I also really loved the character design! Good job all of you!

It makes my inner engineer giddy to see someone who got the various electronics references. Admittedly my take on the theme wasn’t nearly as creative or cool as a lot of the other games’ interpretations I’ve seen in this jam. I wanted to throw in a grow/shrink mechanic that you could use to avoid certain obstacles, but it didn’t end up fitting in the time constraint. Really glad you enjoyed it though! Thanks for playing!

This is really cool! I love the way you’re essentially designing a level, but you have to make it work for either the hero or the boss. Loved the visuals and the music as well. This was a really polished experience.

Fair enough. The first time I actually put one of the finished sprites into the game, they looked like weird brains to me haha. The boss was definitely just a doodle in my sketchbook that I thought looked cool (and simple to draw a sprite for). Glad you enjoyed it!

Love it.

This was really fun. At first, I didn’t really know what I needed to do, but it didn’t take me very long to figure it out. Definitely a game I’ll come back to play some more!

That’s a good point. The blue guys were the most frustrating to deal with as I tested the game myself. Also, it definitely needs more variety in the enemies. I had a few more ideas of enemies I wanted to throw in but didn’t end up getting around to. Thanks for the feedback and suggestion!

There’s one of the spin double jump things where I would barely be too low to get to the platform. Everything else was really good though! Loved the visuals, and the mechanic of growing and shrinking! I think it makes some fun puzzles!

I love the concept of a card game where the only cards you can use are your opponents card. This was pretty fun!

I couldn’t score much higher than 130. As a musician, I really loved this unique spin on the theme!

This is a fun little concept! Even though it was pretty short, I really enjoyed playing it.

Glad you liked it!

I wish there were more to play, this was really fun!

This is a really cool concept! I did find that you can get infinite points by just making the sub as small as possible. However, I did enjoy playing the game as intended as well. Nice job!

Once I figured out what the controls were, I really enjoyed the game! I was sad when my game bugged out at about the 5th or 6th wave.

It wasn’t always obvious to me when I was getting damaged by the enemies, but I thought the game was pretty fun overall!

I did get stuck in the second part of the game where the bounce pads were introduced, since I didn’t know you could pick up the crystals at that point. Other than that, I really loved the puzzle element of the game!

I really enjoyed this! Love the style, loved the creativity of the puzzles. The last stage was pretty tricky, but had a great pay off when you finally solved it. Good job!