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Matter of Size's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #4965 | 2.237 | 2.417 |
Creativity | #5091 | 2.469 | 2.667 |
Overall | #5549 | 2.212 | 2.389 |
Style | #6151 | 1.929 | 2.083 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
By clicking on object's in the level you can grow or shrink them.
Development Time
96 hours
(Optional) Please credit all assets you've used
Credit's are included in game
- Game music used; "Blippy Trance" Kevin MacLeod
(incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
- SFX; created using jsfxr by DrPetter & Eric Fredricksen
based on original system by Chris McCormick
https://sfxr.me/
- GMTK logo by Game Maker's Toolkit/Mark Brown
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Comments
The game mechanics are pretty solid, especially scaling objects launching you. However having only one repeating level is a bit disappointing as I would ave liked to play more
found it a bit to hard, music is need and i like the player sprite, did find it was difficult to increase the cannon
Nice game! I wish there was more because the concept is cool and the ideas were great! But I know how jams are, good job on publishing it though!
I enjoyed playing through the level and trying to find the fastest route to the end. Also, launching yourself by scaling the blocks is a cool concept! I wish that was explored a little bit more, but overall this is a good submission, nice work :)
It's really fun to toy around with the mechanic of changing objects' size. I would really like to see the expansion (got it?) of this idea!
Using the growing of objects to catapult yourself is a really creative concept! Despite its simplicity, I found myself really enjoying the movement and physics! I would love to see this expanded into more than one level
Thank you.
I was originally going to have more but I underestimated the workload for the project.