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42 FOLDS's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #22 | 4.567 | 4.567 |
Style | #213 | 4.367 | 4.367 |
Overall | #241 | 4.056 | 4.056 |
Enjoyment | #1813 | 3.233 | 3.233 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Relatively well, our main character changes in scale by folding to navigate the environment, playing with different ratios and scales
Development Time
96 hours
(Optional) Please credit all assets you've used
Songs:
Apple Cider - Zane Little Music (https://opengameart.org)
The Castle Mice - Eric Matyas (https://opengameart.org)
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Comments
Really unique mechanic and good polish, but there were some visual issues when folding and unfolding, and I managed to somehow make it outside the pipe.
Great game!! Super unique mechanic for this jam, I don't think I've seen any folding paper yet!
Thanks!! Hoping to maybe play around with the mechanic some more, had a lot of ideas that had to he scrapped cause of time :p
Quite amazing for 96 hours. I'm about to bring out my Doritos and Mountain Dew; feels exactly like a Nintendo release.
Wow that's a big compliment! Thank you!
Love the story and cute main character.
I first assumed that when Nami realized he was called useless he was going to give the humans paper cuts.
The folding and unfolding was a clever idea, the puzzles were a bit on the simpler side but the art, story and general polish definitely made up for that!
Also I cannot understate how good the cutscenes were!
Left a comment on the main page too, I love Nami so much. He's so charming and has so much character! I love the facial expressions. Its a super interesting concept and I'd love to see more of it!
A fun game with interesting mechanics and a cute art direction. I’m interested to see what it could be like given some more development time.
simply amazing
The art and animations are super impressive for only 4 days! I got stuck on one of the first jumps and didn't know how to get past it.
Thanks! and ah. well the main mechanic is to fold yourself wider to then bridge a gap like that, probably should've added a bit better of a tutorial for that aspect