Interesting game! There's some neat concepts. Getting bigger the more health you have adds a sort of automatic difficulty scaling to the game. Keeping track of blocking the blue circles while moving the barrier away for the reds is fun challenge. I do feel like it gets a bit too hectic too quickly though. Maybe the circles could spawn in waves (rather than constantly) so there's a chance to catch your breath occasionally?
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defend-my-circle's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #2836 | 3.125 | 3.125 |
Creativity | #3036 | 3.125 | 3.125 |
Overall | #3572 | 2.861 | 2.861 |
Enjoyment | #4681 | 2.333 | 2.333 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The size of a player scales based on the items,
Development Time
48 hours
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