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Dicey Adventure's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #567 | 3.538 | 3.538 |
Creativity | #1284 | 3.410 | 3.410 |
Overall | #1343 | 3.299 | 3.299 |
Presentation | #2443 | 2.949 | 2.949 |
Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
At the start of each combat you roll dice to assing to your stats
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
This was really fun but it was confusing at first maybe have glowing borders around the stats could make it more clear what you have to do but really once I got into it I really enjoyed my time. I think the biggest issue here and to work on next time is clarity because everything else I enjoyed a lot.
Intresting turn on the theme! It is a little bit hard to understand how to play it at first, but when you learn how to play it it is quit fun
I really enjoyed the progression on stats. Setting up the battle was not very intuitive but once I got going it was fun.
I enjoyed the upgrade system, and getting stronger for each battle. There isn't a clear way to use strategy to mitigate the ever growing enemy strength. Eventually the numbers just out pace you.
Enjoyed the concept! Would love to see some UI niceties if you follow-up; sorting the dice and making the dice drag-and-drop would be wonderful. It'd be a great shell for a roguelike Monster Train/Slay the Spire style game.
Fun game with great D&D vibes. Really enjoyed building up the character between fights. Great job!
Ooo this is a pretty clean implementation of using dice rolls for stats. In many of the other games, you have completely no control over it. I survived for 9 rounds, this was fun!
Nice! my highest (as a developer) was 11, so you were really good :)
Lovely game with interesting way of using the dice rolls for stats. There were ways to manipulate those rolls and definitely helped with the strategy
I like the idea of assigning dice rolls to stats! Some polish would be great, but that's more of a post-jam suggestion. Great work!
Interesting Game. Good difficulty curve. Great use of the theme and RNG. :)
Really cool and ambitious take on the theme. You've got really unique artwork and good music!
Overall, the game is good. A little bit lag though