I like this a lot! There's something so satisfying in being presented with random options and then having to think creatively of how to make the best use of what you have. Interesting and varied effects too, like the boulder and zombie dice for example!
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Dice Caster's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #378 | 4.100 | 4.100 |
Overall | #727 | 3.572 | 3.572 |
Enjoyment | #1131 | 3.233 | 3.233 |
Creativity | #1368 | 3.383 | 3.383 |
Ranked from 60 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Cast elemental dice to sling spells against monsters invading the Chance-ellor’s castle!
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
A fun and very interesting proof of concept! It would have been nice to see some tutorial text for the less self-expalanatory dice, but it's impressive that so many types were implemented in the first place, which made for a nice feeling of discovery. I'd be really interested to see this elaborated upon and polished further!
I had lots of fun with this one. It's a cool idea and it's very polished. If it didn't only have one level, I would think this was a full release of a thing, so great work making this in two days. I loved the magic mechanic and choosing the dice, and would love to see this grow into a larger game. Great work!
I really liked the art and animation in this game (especially the rolling of the dice). I like the overall concept too, however it is hard to tell what is going on when all the effects look the same. Regardless, it was well made and a good take on the theme.
Wow! I am in love with this game's visuals <3 The sheer amount of dice was stunning and the game felt very polished with it's visual effects. While I had trouble understanding everything that was going on with so many die, I thoroughly enjoyed reading through the charming descriptions and seeing what I would roll.
Ohhhh i love this game!! Everything could have gone faster with that being said. But its really fun to just see a bunch of dice rolling and doing chain effects! Love this game. Btw it error after the first monster, but i really want to play more! I love being overpowered
Yes! I felt power! 🤣🤣🤣
Man, that was nice! Your presentation is top-notch. The game is enjoyable, it feels good to become more powerful after each round and absolutely obliterate your enemy.. 🤣
Nice work dude! 👏
As some others said, this game has a really solid base to go off of. As of right now, the game is really bias towards the player, (which might not be a bad thing for a jam) so that even if I tried to lose I couldn't.
Overall a really good entry! I love the flow of the game and seeing all my dice line up to attack/heal was super satsfying stuff.
I loved the character design and the "chance-ellor" pun. The "deck" building system is certainly deep and interesting! It was a great game.
I really liked the visuals and the music. I like the variety in the dice types and the animations. Great work on this one.
Well done!
though short, i do think this can be a good place for further development. the dice representing spells and having to use them to attack is a cool idea, though it took me a bit to understand what's happening (i'm not entirely sure what blank dice do or what the symbols on each die represent). nevertheless, it's an interesting concept, and it has some very nicely-done artwork to go along with it!
Tap the space and add a new dice!
Each rolling and hitting make me feel cool!
But I want to know how the boss work, it only hits me once each time, and the attack seems a random number. With the new dice added, it's easy to beat it.
it I a little bit confusing at the beginning but definitely there's a huge potential in this game!
Great job!
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